/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_BOFLIB_FILE_FUNCTIONS_H #define BAGEL_BOFLIB_FILE_FUNCTIONS_H #include "common/scummsys.h" #include "bagel/boflib/string.h" namespace Bagel { /** * Checks to see if specified file exists * @param pszFileName Name of file to check existence * @return true if file exists, false if file does not exist * **/ // for mac, use this routine to replace the diskid extern bool fileExists(const char *pszFileName); /** * Gets length of file in bytes (via file name) * @param pszFileName Name of file to get length for * @return Size of specified file (or -1 if not exist or error) */ extern int32 fileLength(const char *pszFileName); extern char *fileGetFullPath(char *pszDstBuf, const char *pszSrcBuf); /** * Takes a directory and filename, merging them to form a * fully qualified filename. Also takes care of special folder * aliases at the start of the directory name */ extern const char *formPath(const char *dir, const char *pszFile); extern void fixPathName(CBofString &s); } // namespace Bagel #endif