/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AWE_VIDEO_H #define AWE_VIDEO_H #include "awe/intern.h" namespace Awe { struct StrEntry { uint16 id; const char *str; }; struct Gfx; struct Resource; struct Scaler; struct SystemStub; struct Video { enum { BITMAP_W = 320, BITMAP_H = 200 }; static const StrEntry STRINGS_TABLE_AMIGA_CODES[]; static const StrEntry STRINGS_TABLE_FR[]; static const StrEntry STRINGS_TABLE_ENG[]; static const StrEntry STRINGS_TABLE_ITA[]; static const StrEntry STRINGS_TABLE_DEMO[]; static const uint16 STRINGS_ID_15TH[]; static const char *STRINGS_TABLE_15TH[]; static const char *_str0x194AtariDemo; static const StrEntry STRINGS_TABLE_3DO[]; static const char *NOTE_TEXT_3DO; static const char *END_TEXT_3DO; static const uint8 *VERTICES_3DO[201]; static const uint8 PALETTE_EGA[]; static bool _useEGA; Resource *_res; Gfx *_graphics = nullptr; bool _hasHeadSprites = false; bool _displayHead = true; uint8 _nextPal = 0, _currentPal = 0; uint8 _buffers[3] = { 0 }; Ptr _pData; uint8 *_dataBuf = nullptr; const StrEntry *_stringsTable = nullptr; uint8 _tempBitmap[BITMAP_W * BITMAP_H] = { 0 }; uint16 _bitmap555[BITMAP_W * BITMAP_H] = { 0 }; Video(Resource *res); ~Video() {} void init(); void setDefaultFont(); void setFont(const uint8 *font); void setHeads(const uint8 *src); void setDataBuffer(uint8 *dataBuf, uint16 offset); void drawShape(uint8 color, uint16 zoom, const Point *pt); void drawShapePart3DO(int color, int part, const Point *pt); void drawShape3DO(int color, int zoom, const Point *pt); void fillPolygon(uint16 color, uint16 zoom, const Point *pt); void drawShapeParts(uint16 zoom, const Point *pt); void drawString(uint8 color, uint16 x, uint16 y, uint16 strId); uint8 getPagePtr(uint8 page); void setWorkPagePtr(uint8 page); void fillPage(uint8 page, uint8 color); void copyPage(uint8 src, uint8 dst, int16 vscroll); void scaleBitmap(const uint8 *src, int fmt); void copyBitmapPtr(const uint8 *src, uint32 size = 0); void changePal(uint8 pal); void updateDisplay(uint8 page, SystemStub *stub); void setPaletteColor(uint8 color, int r, int g, int b); void drawRect(uint8 page, uint8 color, int x1, int y1, int x2, int y2); void drawBitmap3DO(const char *name, SystemStub *stub); }; } // namespace Awe #endif