MODULE := engines/asylum MODULE_OBJS := \ puzzles/board.o \ puzzles/boardkeyhidesto.o \ puzzles/boardsalvation.o \ puzzles/boardyouth.o \ puzzles/clock.o \ puzzles/fisherman.o \ puzzles/hivecontrol.o \ puzzles/hivemachine.o \ puzzles/lock.o \ puzzles/morguedoor.o \ puzzles/pipes.o \ puzzles/puzzle.o \ puzzles/puzzles.o \ puzzles/tictactoe.o \ puzzles/timemachine.o \ puzzles/vcr.o \ puzzles/wheel.o \ puzzles/writings.o \ resources/actor.o \ resources/data.o \ resources/object.o \ resources/encounters.o \ resources/inventory.o \ resources/polygons.o \ resources/script.o \ resources/special.o \ resources/worldstats.o \ system/config.o \ system/cursor.o \ system/graphics.o \ system/savegame.o \ system/screen.o \ system/sound.o \ system/speech.o \ system/text.o \ views/insertdisc.o \ views/menu.o \ views/resviewer.o \ views/scene.o \ views/scenetitle.o \ views/video.o \ asylum.o \ console.o \ metaengine.o \ respack.o # This module can be built as a plugin ifeq ($(ENABLE_ASYLUM), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o