/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Console module header file #ifndef ASYLUM_CONSOLE_H #define ASYLUM_CONSOLE_H #include "gui/debugger.h" #include "views/insertdisc.h" #include "views/resviewer.h" namespace Asylum { class AsylumEngine; struct ActionArea; class Console : public GUI::Debugger { public: Console(AsylumEngine *vm); virtual ~Console(void); private: AsylumEngine *_vm; InsertDisc _insertDisc; ResourceViewer _resViewer; bool cmdHelp(int argc, const char **argv); bool cmdListFiles(int argc, const char **argv); bool cmdListActions(int argc, const char **argv); bool cmdListActors(int argc, const char **argv); bool cmdListFlags(int argc, const char **argv); bool cmdShowObject(int argc, const char **argv); bool cmdShowAction(int argc, const char **argv); bool cmdListObjects(int argc, const char **argv); bool cmdShowWorldStats(int argc, const char **argv); bool cmdPlayVideo(int argc, const char **argv); bool cmdShowScript(int argc, const char **argv); bool cmdRunScript(int argc, const char **argv); bool cmdKillScript(int argc, const char **argv); bool cmdInsertDisc(int argc, const char **argv); bool cmdChangeScene(int argc, const char **argv); bool cmdRunPuzzle(int argc, const char **argv); bool cmdGetStatus(int argc, const char **argv); bool cmdSetStatus(int argc, const char **argv); bool cmdRunEncounter(int argc, const char **argv); bool cmdShowEncounter(int argc, const char **argv); bool cmdListItems(int argc, const char **argv); bool cmdAddToInventory(int argc, const char **argv); bool cmdRemoveFromInventory(int argc, const char **argv); bool cmdSetPalette(int argc, const char **argv); bool cmdViewResource(int argc, const char **argv); bool cmdDrawActionArea(int argc, const char **argv); bool cmdToggleFlag(int argc, const char **argv); }; } // End of namespace Asylum #endif // ASYLUM_CONSOLE_H