MODULE := engines/alg MODULE_OBJS := \ alg.o \ graphics.o \ game.o \ metaengine.o \ scene.o \ video.o \ logic/game_bountyhunter.o \ logic/game_crimepatrol.o \ logic/game_drugwars.o \ logic/game_johnnyrock.o \ logic/game_maddog.o \ logic/game_maddog2.o \ logic/game_spacepirates.o MODULE_DIRS += \ engines/alg # This module can be built as a plugin ifeq ($(ENABLE_ALG), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o