/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/translation.h" #include "backends/keymapper/keymapper.h" #include "backends/keymapper/action.h" #include "backends/keymapper/standard-actions.h" #include "alcachofa/metaengine.h" #include "alcachofa/alcachofa.h" using namespace Common; using namespace Graphics; using namespace Alcachofa; namespace Alcachofa { static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_HIGH_QUALITY, { _s("High Quality"), _s("Toggles some optional graphical effects"), "high_quality", true, 0, 0 } }, { GAMEOPTION_32BITS, { _s("32 Bits"), _s("Whether to render the game in 16-bit color"), "32_bits", true, 0, 0 } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; } // End of namespace Alcachofa const char *AlcachofaMetaEngine::getName() const { return "alcachofa"; } const ADExtraGuiOptionsMap *AlcachofaMetaEngine::getAdvancedExtraGuiOptions() const { return Alcachofa::optionsList; } Error AlcachofaMetaEngine::createInstance(OSystem *syst, Engine **engine, const AlcachofaGameDescription *desc) const { *engine = new Alcachofa::AlcachofaEngine(syst, desc); return kNoError; } bool AlcachofaMetaEngine::hasFeature(MetaEngineFeature f) const { return checkExtendedSaves(f) || (f == kSupportsLoadingDuringStartup); } KeymapArray AlcachofaMetaEngine::initKeymaps(const char *target) const { Keymap *keymap = new Keymap(Keymap::kKeymapTypeGame, "alcachofa-default", _("Default keymappings")); Action *act; act = new Action(kStandardActionLeftClick, _("Activate")); act->setLeftClickEvent(); act->addDefaultInputMapping("MOUSE_LEFT"); act->addDefaultInputMapping("JOY_A"); keymap->addAction(act); act = new Action(kStandardActionRightClick, _("Look at")); act->setRightClickEvent(); act->addDefaultInputMapping("MOUSE_RIGHT"); act->addDefaultInputMapping("JOY_B"); keymap->addAction(act); act = new Action("MENU", _("Menu")); act->setCustomEngineActionEvent((CustomEventType)EventAction::InputMenu); act->addDefaultInputMapping("ESCAPE"); act->addDefaultInputMapping("JOY_START"); keymap->addAction(act); act = new Action("INVENTORY", _("Inventory")); act->setCustomEngineActionEvent((CustomEventType)EventAction::InputInventory); act->addDefaultInputMapping("SPACE"); act->addDefaultInputMapping("JOY_B"); keymap->addAction(act); return Keymap::arrayOf(keymap); } void AlcachofaMetaEngine::getSavegameThumbnail(Surface &surf) { if (Alcachofa::g_engine != nullptr) { Surface bigThumbnail; Alcachofa::g_engine->getSavegameThumbnail(bigThumbnail); if (bigThumbnail.getPixels() != nullptr) surf = *bigThumbnail.scale(kSmallThumbnailWidth, kSmallThumbnailHeight, true); bigThumbnail.free(); } // if not, ScummVM will output an appropriate warning } #if PLUGIN_ENABLED_DYNAMIC(ALCACHOFA) REGISTER_PLUGIN_DYNAMIC(ALCACHOFA, PLUGIN_TYPE_ENGINE, AlcachofaMetaEngine); #else REGISTER_PLUGIN_STATIC(ALCACHOFA, PLUGIN_TYPE_ENGINE, AlcachofaMetaEngine); #endif