/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/plugins/core/dialog.h" #include "ags/engine/ac/dialog.h" namespace AGS3 { namespace Plugins { namespace Core { void Dialog::AGS_EngineStartup(IAGSEngine *engine) { ScriptContainer::AGS_EngineStartup(engine); SCRIPT_METHOD(Dialog::get_ID, Dialog::GetID); SCRIPT_METHOD(Dialog::get_OptionCount, Dialog::GetOptionCount); SCRIPT_METHOD(Dialog::get_ShowTextParser, Dialog::GetShowTextParser); SCRIPT_METHOD(Dialog::DisplayOptions^1, Dialog::DisplayOptions); SCRIPT_METHOD(Dialog::GetOptionState^1, Dialog::GetOptionState); SCRIPT_METHOD(Dialog::GetOptionText^1, Dialog::GetOptionText); SCRIPT_METHOD(Dialog::HasOptionBeenChosen^1, Dialog::HasOptionBeenChosen); SCRIPT_METHOD(Dialog::SetOptionState^2, Dialog::SetOptionState); SCRIPT_METHOD(Dialog::Start^0, Dialog::Start); } void Dialog::GetID(ScriptMethodParams ¶ms) { PARAMS1(ScriptDialog *, sd); params._result = AGS3::Dialog_GetID(sd); } void Dialog::GetOptionCount(ScriptMethodParams ¶ms) { PARAMS1(ScriptDialog *, sd); params._result = AGS3::Dialog_GetOptionCount(sd); } void Dialog::GetShowTextParser(ScriptMethodParams ¶ms) { PARAMS1(ScriptDialog *, sd); params._result = AGS3::Dialog_GetShowTextParser(sd); } void Dialog::DisplayOptions(ScriptMethodParams ¶ms) { PARAMS2(ScriptDialog *, sd, int, sayChosenOption); params._result = AGS3::Dialog_DisplayOptions(sd, sayChosenOption); } void Dialog::GetOptionState(ScriptMethodParams ¶ms) { PARAMS2(ScriptDialog *, sd, int, option); params._result = AGS3::Dialog_GetOptionState(sd, option); } void Dialog::GetOptionText(ScriptMethodParams ¶ms) { PARAMS2(ScriptDialog *, sd, int, option); params._result = AGS3::Dialog_GetOptionText(sd, option); } void Dialog::HasOptionBeenChosen(ScriptMethodParams ¶ms) { PARAMS2(ScriptDialog *, sd, int, option); params._result = AGS3::Dialog_HasOptionBeenChosen(sd, option); } void Dialog::SetOptionState(ScriptMethodParams ¶ms) { PARAMS3(ScriptDialog *, sd, int, option, int, newState); AGS3::Dialog_SetOptionState(sd, option, newState); } void Dialog::Start(ScriptMethodParams ¶ms) { PARAMS1(ScriptDialog *, sd); AGS3::Dialog_Start(sd); } } // namespace Core } // namespace Plugins } // namespace AGS3