/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * of the License, or(at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "ags/plugins/ags_clipboard/ags_clipboard.h" namespace AGS3 { namespace Plugins { namespace AGSClipboard { const char *AGSClipboard::AGS_GetPluginName() { return "AGS Clipboard Plugin v0.4"; } void AGSClipboard::AGS_EngineStartup(IAGSEngine *engine) { PluginBase::AGS_EngineStartup(engine); SCRIPT_METHOD(Clipboard::PasteText, AGSClipboard::Clipboard_PasteText); SCRIPT_METHOD(Clipboard::CopyText^1, AGSClipboard::Clipboard_CopyText); } void AGSClipboard::Clipboard_PasteText(ScriptMethodParams ¶ms) { Common::U32String text = g_system->getTextFromClipboard(); _text = text; params._result = _text.c_str(); } void AGSClipboard::Clipboard_CopyText(ScriptMethodParams ¶ms) { PARAMS1(const char *, text); g_system->setTextInClipboard(Common::U32String(text)); } } // namespace AGSClipboard } // namespace Plugins } // namespace AGS3