/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/lib/allegro/draw.h" namespace AGS3 { void drawing_mode(int mode, BITMAP *pattern, int x_anchor, int y_anchor) { // TODO: Drawing mode } void xor_mode(int on) { drawing_mode(on ? DRAW_MODE_XOR : DRAW_MODE_SOLID, NULL, 0, 0); } void solid_mode(void) { drawing_mode(DRAW_MODE_SOLID, NULL, 0, 0); } void do_line(BITMAP *bmp, int x1, int y1, int x2, int y2, int d, DrawMethod proc) { int dx = x2 - x1; int dy = y2 - y1; int i1, i2; int x, y; int dd; /* worker macro */ #define DO_LINE(pri_sign, pri_c, pri_cond, sec_sign, sec_c, sec_cond) \ { \ if (d##pri_c == 0) { \ proc(bmp, x1, y1, d); \ return; \ } \ \ i1 = 2 * d##sec_c; \ dd = i1 - (sec_sign (pri_sign d##pri_c)); \ i2 = dd - (sec_sign (pri_sign d##pri_c)); \ \ x = x1; \ y = y1; \ \ while (pri_c pri_cond pri_c##2) { \ proc(bmp, x, y, d); \ \ if (dd sec_cond 0) { \ sec_c = sec_c sec_sign 1; \ dd += i2; \ } \ else \ dd += i1; \ \ pri_c = pri_c pri_sign 1; \ } \ } if (dx >= 0) { if (dy >= 0) { if (dx >= dy) { /* (x1 <= x2) && (y1 <= y2) && (dx >= dy) */ DO_LINE(+, x, <= , +, y, >=); } else { /* (x1 <= x2) && (y1 <= y2) && (dx < dy) */ DO_LINE(+, y, <= , +, x, >=); } } else { if (dx >= -dy) { /* (x1 <= x2) && (y1 > y2) && (dx >= dy) */ DO_LINE(+, x, <= , -, y, <=); } else { /* (x1 <= x2) && (y1 > y2) && (dx < dy) */ DO_LINE(-, y, >= , +, x, >=); } } } else { if (dy >= 0) { if (-dx >= dy) { /* (x1 > x2) && (y1 <= y2) && (dx >= dy) */ DO_LINE(-, x, >= , +, y, >=); } else { /* (x1 > x2) && (y1 <= y2) && (dx < dy) */ DO_LINE(+, y, <= , -, x, <=); } } else { if (-dx >= -dy) { /* (x1 > x2) && (y1 > y2) && (dx >= dy) */ DO_LINE(-, x, >= , -, y, <=); } else { /* (x1 > x2) && (y1 > y2) && (dx < dy) */ DO_LINE(-, y, >= , -, x, <=); } } } #undef DO_LINE } } // namespace AGS3