/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_LIB_ALLEGRO_AINTERN_H #define AGS_LIB_ALLEGRO_AINTERN_H #include "ags/lib/allegro/base.h" #include "ags/lib/allegro/color.h" /* default truecolor pixel format */ #define DEFAULT_RGB_R_SHIFT_15 0 #define DEFAULT_RGB_G_SHIFT_15 5 #define DEFAULT_RGB_B_SHIFT_15 10 #define DEFAULT_RGB_R_SHIFT_16 0 #define DEFAULT_RGB_G_SHIFT_16 5 #define DEFAULT_RGB_B_SHIFT_16 11 #define DEFAULT_RGB_R_SHIFT_24 0 #define DEFAULT_RGB_G_SHIFT_24 8 #define DEFAULT_RGB_B_SHIFT_24 16 #define DEFAULT_RGB_R_SHIFT_32 0 #define DEFAULT_RGB_G_SHIFT_32 8 #define DEFAULT_RGB_B_SHIFT_32 16 #define DEFAULT_RGB_A_SHIFT_32 24 namespace AGS3 { } // namespace AGS3 #endif