/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_LIB_ALLEGRO_H #define AGS_LIB_ALLEGRO_H #define ALLEGRO_H #include "ags/lib/allegro/alconfig.h" #include "ags/lib/allegro/base.h" #include "ags/lib/allegro/color.h" #include "ags/lib/allegro/config.h" #include "ags/lib/allegro/draw.h" #include "ags/lib/allegro/error.h" #include "ags/lib/allegro/file.h" #include "ags/lib/allegro/fixed.h" #include "ags/lib/allegro/fmaths.h" #include "ags/lib/allegro/gfx.h" #include "ags/lib/allegro/system.h" #include "ags/lib/allegro/unicode.h" namespace AGS3 { inline int install_allegro() { return 0; } inline void allegro_exit() {} } // namespace AGS3 #endif