/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H #define AGS_ENGINE_MEDIA_AUDIO_CLIP_MYMIDI_H #include "ags/engine/media/audio/sound_clip.h" #include "ags/engine/media/audio/audio_defines.h" namespace AGS3 { // MIDI struct MYMIDI : public SOUNDCLIP { Audio::Mixer *_mixer; Common::SeekableReadStream *_data; int lengthInSeconds; SoundClipState _state; MYMIDI(Common::SeekableReadStream *data, bool repeat); ~MYMIDI() override; void poll() override; void seek(int pos) override; void seek_ms(int pos_ms) override; int get_pos() override; int get_pos_ms() override; int get_length_ms() override; void pause() override; void resume() override; int get_sound_type() const override { return MUS_MIDI; } int play() override; int play_from(int position) override; bool is_playing() override; bool is_paused() override; void set_panning(int newPanning) override; void set_speed(int new_speed) override; void adjust_volume() override; }; } // namespace AGS3 #endif