/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/shared/debugging/debug_manager.h" #include "ags/engine/debugging/message_buffer.h" #include "ags/globals.h" namespace AGS3 { namespace AGS { namespace Engine { using namespace Shared; MessageBuffer::MessageBuffer(size_t buffer_limit) : _bufferLimit(buffer_limit) , _msgLost(0) { } void MessageBuffer::PrintMessage(const DebugMessage &msg) { if (_buffer.size() < _bufferLimit) _buffer.push_back(msg); else _msgLost++; } void MessageBuffer::Clear() { _buffer.clear(); _msgLost = 0; } void MessageBuffer::Send(const String &out_id) { if (_buffer.empty()) return; if (_msgLost > 0) { DebugGroup gr = _GP(DbgMgr).GetGroup(kDbgGroup_Main); _GP(DbgMgr).SendMessage(out_id, DebugMessage( String::FromFormat("WARNING: output %s lost exceeding buffer: %zu debug messages\n", out_id.GetCStr(), (unsigned)_msgLost), gr.UID.ID, gr.OutputName, kDbgMsg_All)); } for (std::vector::const_iterator it = _buffer.begin(); it != _buffer.end(); ++it) { _GP(DbgMgr).SendMessage(out_id, *it); } } void MessageBuffer::Flush(const String &out_id) { Send(out_id); Clear(); } } // namespace Engine } // namespace AGS } // namespace AGS3