/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_RICH_GAME_MEDIA_H #define AGS_ENGINE_AC_RICH_GAME_MEDIA_H #include "common/str.h" namespace AGS3 { // Windows Vista Rich Save Games, modified to be platform-agnostic #define RM_MAXLENGTH 1024 #define RM_MAGICNUMBER MKTAG('H', 'M', 'G', 'R') // Forward declaration namespace AGS { namespace Shared { class Stream; } // namespace Shared } // namespace AGS using namespace AGS; // FIXME later #pragma pack(push) #pragma pack(1) typedef struct _RICH_GAME_MEDIA_HEADER { private: template static void uconvert(const SRC *src, DEST *dest, size_t maxSize) { do { *dest++ = *src; } while (*src++ != 0 && --maxSize > 1); *dest = '\0'; } public: int dwMagicNumber; int dwHeaderVersion; int dwHeaderSize; int dwThumbnailOffsetLowerDword; int dwThumbnailOffsetHigherDword; int dwThumbnailSize; unsigned char guidGameId[16]; unsigned short szGameName[RM_MAXLENGTH]; unsigned short szSaveName[RM_MAXLENGTH]; unsigned short szLevelName[RM_MAXLENGTH]; unsigned short szComments[RM_MAXLENGTH]; void ReadFromFile(Shared::Stream *in); void WriteToFile(Shared::Stream *out); void setSaveName(const Common::String &saveName); Common::String getSaveName() const; } RICH_GAME_MEDIA_HEADER; #pragma pack(pop) } // namespace AGS3 #endif