/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGOS_DETECTION_H #define AGOS_DETECTION_H #include "engines/advancedDetector.h" namespace AGOS { enum SIMONGameType { GType_PN = 0, GType_ELVIRA1 = 1, GType_ELVIRA2 = 2, GType_WW = 3, GType_SIMON1 = 4, GType_SIMON2 = 5, GType_FF = 6, GType_PP = 7 }; struct AGOSGameDescription { AD_GAME_DESCRIPTION_HELPERS(desc); ADGameDescription desc; int gameType; int gameId; uint32 features; }; #define GAMEOPTION_OPL3_MODE GUIO_GAMEOPTIONS1 #define GAMEOPTION_DOS_TEMPOS GUIO_GAMEOPTIONS2 #define GAMEOPTION_PREFER_DIGITAL_SFX GUIO_GAMEOPTIONS3 #define GAMEOPTION_DISABLE_FADE_EFFECTS GUIO_GAMEOPTIONS4 #define GAMEOPTION_COPY_PROTECTION GUIO_GAMEOPTIONS5 #define GAMEOPTION_MIDI_MODE GUIO_GAMEOPTIONS6 /** MIDI devices */ enum kMidiMode { kMidiModeStandard, kMidiModeFB01, kMidiModeD110, kMidiModeMT540, kMidiModeCT460 }; } // End of namespace AGOS #endif // AGOS_DETECTION_H