/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "agds/soundManager.h"
#include "agds/agds.h"
#include "agds/object.h"
#include "audio/audiostream.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
#include "common/debug.h"
#include "common/file.h"
#include "common/textconsole.h"
namespace AGDS {
void SoundManager::tick() {
for (auto it = _sounds.begin(); it != _sounds.end();) {
Sound &sound = *it;
auto &phaseVar = sound.phaseVar;
bool active = playing(sound.id);
if (!sound.phaseVar.empty()) {
int value = _engine->getGlobal(sound.phaseVar);
if (value <= 1) {
if (value == 1 && !active) {
debug("sample %s:%s resets phase var to 0", sound.resource.c_str(), sound.filename.c_str());
_engine->setGlobal(phaseVar, 0);
}
} else if (value & 2) {
debug("sample %s:%s restarts (via phase var)", sound.resource.c_str(), sound.filename.c_str());
_engine->setGlobal(phaseVar, 1);
_mixer->stopID(sound.id);
play(sound.process, sound.resource, sound.filename, sound.phaseVar, true, sound.volume, sound.pan, sound.id);
} else if (value & 4) {
debug("sample %s:%s stops (via phase var)", sound.resource.c_str(), sound.filename.c_str());
_mixer->stopID(sound.id);
_engine->setGlobal(phaseVar, 0);
}
++it;
} else if (!active) {
_engine->reactivate(sound.process, "sound " + sound.resource + " inactive", true);
it = _sounds.erase(it);
} else
++it;
}
_engine->runPendingReactivatedProcesses();
}
const Sound *SoundManager::find(int id) const {
for (auto i = _sounds.begin(); i != _sounds.end(); ++i) {
auto &sound = *i;
if (sound.id == id)
return &sound;
}
return nullptr;
}
Sound *SoundManager::findSampleByPhaseVar(const Common::String &phaseVar) {
if (phaseVar.empty())
return nullptr;
for (auto i = _sounds.begin(); i != _sounds.end(); ++i) {
auto &sound = *i;
if (sound.phaseVar == phaseVar) {
return &sound;
}
}
return nullptr;
}
void SoundManager::stopAll() {
_mixer->stopAll();
for (auto i = _sounds.begin(); i != _sounds.end(); ++i) {
auto &sound = *i;
if (!sound.phaseVar.empty())
_engine->setGlobal(sound.phaseVar, 0);
}
_sounds.clear();
}
void SoundManager::stopAllFrom(const Common::String &process) {
for (auto i = _sounds.begin(); i != _sounds.end();) {
auto &sound = *i;
if (sound.process == process) {
_mixer->stopID(sound.id);
if (!sound.phaseVar.empty())
_engine->setGlobal(sound.phaseVar, 0);
i = _sounds.erase(i);
} else {
++i;
}
}
}
int SoundManager::play(Common::String process, const Common::String &resource, const Common::String &filename, const Common::String &phaseVar, bool startPlaying, int volume, int pan, int id, bool ambient) {
debug("SoundMan::play(process: '%s', resource: '%s', filename: '%s', phaseVar: '%s', start: %d, volume: %d, pan: %d, id: %d, ambient: %d", process.c_str(), resource.c_str(), filename.c_str(), phaseVar.c_str(), startPlaying, volume, pan, id, ambient);
if (filename.empty())
return -1;
{
auto sample = findSampleByPhaseVar(phaseVar);
if (sample && playing(sample->id)) {
debug("already playing");
return sample->id;
}
}
Common::ScopedPtr file(new Common::File());
if (!file->open(Common::Path{filename})) {
if (!phaseVar.empty())
_engine->setGlobal(phaseVar, 1);
warning("no sound %s", filename.c_str());
return -1;
}
if (ambient)
process.clear();
Common::String lname(filename);
lname.toLowercase();
Audio::SeekableAudioStream *stream = NULL;
if (lname.hasSuffix(".ogg")) {
#ifdef USE_VORBIS
stream = Audio::makeVorbisStream(file.release(), DisposeAfterUse::YES);
#endif
} else if (lname.hasSuffix(".wav")) {
stream = Audio::makeWAVStream(file.release(), DisposeAfterUse::YES);
}
if (!stream) {
warning("could not play sound %s", filename.c_str());
if (!phaseVar.empty())
_engine->setGlobal(phaseVar, _engine->getGlobal(phaseVar) ? 1 : 0);
else
_engine->reactivate(process, "no sound");
return -1;
}
if (id == -1)
id = _nextId++;
_sounds.push_back(Sound(id, process, resource, filename, phaseVar, volume, pan));
auto handle = &_sounds.back().handle;
if (startPlaying)
_mixer->playStream(
ambient ? Audio::Mixer::kMusicSoundType : Audio::Mixer::kPlainSoundType,
&_sounds.back().handle, stream, id,
volume * Audio::Mixer::kMaxChannelVolume / 100, pan * 127 / 100);
if (ambient)
_mixer->loopChannel(*handle);
// if (sound_off)
// setPhaseVar(_sounds.back(), 1);
return id;
}
bool SoundManager::playing(int id) const {
return _mixer->isSoundIDActive(id);
}
} // namespace AGDS