/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef MOUSE_MAP_H
#define MOUSE_MAP_H
#include "common/array.h"
#include "common/ptr.h"
#include "common/rect.h"
#include "common/str.h"
namespace AGDS {
class AGDSEngine;
struct Region;
using RegionPtr = Common::SharedPtr;
struct MouseRegion {
int id = -1;
RegionPtr region = nullptr;
bool enabled = true;
bool visible = false;
Common::String onEnter;
Common::String onLeave;
void enable() {
enabled = true;
}
void disable() {
enabled = false;
}
MouseRegion() {}
MouseRegion(RegionPtr reg, const Common::String &enter, const Common::String &leave) : region(reg), onEnter(enter), onLeave(leave) {
}
void hide(AGDSEngine *engine);
void show(AGDSEngine *engine);
};
using MouseRegionPtr = Common::ScopedPtr;
class MouseMap {
Common::Array _mouseRegions;
bool _disabled;
public:
MouseMap() : _mouseRegions(100), _disabled(false) {}
void disable(bool disabled) {
_disabled = disabled;
}
bool disabled() const {
return _disabled;
}
int findFree() const;
int add(MouseRegion area);
void remove(int id);
void hideAll(AGDSEngine *engine);
void hideInactive(AGDSEngine *engine, Common::Point pos);
MouseRegion *find(int id);
};
} // End of namespace AGDS
#endif /* AGDS_SCREEN_H */