/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MOUSE_MAP_H #define MOUSE_MAP_H #include "common/array.h" #include "common/ptr.h" #include "common/rect.h" #include "common/str.h" namespace AGDS { class AGDSEngine; struct Region; using RegionPtr = Common::SharedPtr; struct MouseRegion { int id = -1; RegionPtr region = nullptr; bool enabled = true; bool visible = false; Common::String onEnter; Common::String onLeave; void enable() { enabled = true; } void disable() { enabled = false; } MouseRegion() {} MouseRegion(RegionPtr reg, const Common::String &enter, const Common::String &leave) : region(reg), onEnter(enter), onLeave(leave) { } void hide(AGDSEngine *engine); void show(AGDSEngine *engine); }; using MouseRegionPtr = Common::ScopedPtr; class MouseMap { Common::Array _mouseRegions; bool _disabled; public: MouseMap() : _mouseRegions(100), _disabled(false) {} void disable(bool disabled) { _disabled = disabled; } bool disabled() const { return _disabled; } int findFree() const; int add(MouseRegion area); void remove(int id); void hideAll(AGDSEngine *engine); void hideInactive(AGDSEngine *engine, Common::Point pos); MouseRegion *find(int id); }; } // End of namespace AGDS #endif /* AGDS_SCREEN_H */