MODULE := engines/adl MODULE_OBJS := \ adl.o \ adl_v2.o \ adl_v3.o \ adl_v4.o \ adl_v5.o \ console.o \ disk.o \ display.o \ display_a2.o \ hires1.o \ hires2.o \ hires4.o \ hires5.o \ hires6.o \ metaengine.o \ sound.o MODULE_DIRS += \ engines/adl # This module can be built as a plugin ifeq ($(ENABLE_ADL), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o # Skip building the following objects if a static # module is enabled, because it already has the contents. ifneq ($(ENABLE_ADL), STATIC_PLUGIN) # External dependencies for detection. DETECT_OBJS += $(MODULE)/disk.o endif