/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ACCESS_DEBUGGER_H #define ACCESS_DEBUGGER_H #include "common/scummsys.h" #include "gui/debugger.h" #include "access/amazon/amazon_resources.h" #include "access/martian/martian_resources.h" namespace Access { class AccessEngine; class Debugger : public GUI::Debugger { protected: AccessEngine *_vm; Common::Path _playMovieFile; bool Cmd_LoadScene(int argc, const char **argv); bool Cmd_Cheat(int argc, const char **argv); bool Cmd_PlayMovie(int argc, const char **argv); bool Cmd_DumpScript(int argc, const char **argv); bool Cmd_Timers(int argc, const char **argv); bool Cmd_Flag(int argc, const char **argv); bool Cmd_Travel(int argc, const char **argv); bool Cmd_Ask(int argc, const char **argv); bool Cmd_Inventory(int argc, const char **argv); bool Cmd_Everything(int argc, const char **argv); public: static Debugger *init(AccessEngine *vm); void postEnter() override; public: Debugger(AccessEngine *vm); ~Debugger() override; }; namespace Amazon { class AmazonDebugger : public Debugger { protected: bool Cmd_StartChapter(int argc, const char **argv); public: AmazonDebugger(AccessEngine *vm); ~AmazonDebugger() override {} }; } // End of namespace Amazon } // End of namespace Access #endif /* ACCESS_DEBUGGER_H */