/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_BTEA_H #define COMMON_BTEA_H #include "common/system.h" namespace Common { namespace BTEACrypto { /** * Corrected Block TEA (aka XXTEA) for ScummVM. * * In cryptography, Corrected Block TEA (often referred to as XXTEA) * is a block cipher designed to correct weaknesses in the original Block TEA. */ /** * Encrypt data with a specified key. * @param[in,out] data the data to encrypt * @param[in] n the size of the data * @param[in] key the key to use to encrypt the data */ void encrypt(uint32 *data, int n, const uint32 *key); /** * Decrypt data encrypted before with btea with a specified key. * @param[in,out] data the data to decrypt * @param[in] n the size of the data * @param[in] key the key to use to decrypt the data */ void decrypt(uint32 *data, int n, const uint32 *key); } // End of namespace BTEACrypto } // End of namespace Common #endif // COMMON_BTEA_H