/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/scummsys.h" #ifdef USE_ELF_LOADER /** * These functions are a hack to workaround a GCC limitation * At every function entry, GCC adds a check on the stack size * If the stack is too small, the functions _rt_stkovf_split_small or _rt_stkovf_split_big are called * This call is done using a PC relative 24 bits address but we want to link back to main executable functions * and this is not possible using this relocation type. * So we create wrapper functions which will just jump to the main function using a 32 bits relocation. * The wrapping is done by ld thanks to its --wrap argument */ __asm__ ( ".global __wrap___rt_stkovf_split_small\n" ".type __wrap___rt_stkovf_split_small, %function\n" "__wrap___rt_stkovf_split_small:\n" "LDR pc, .Lsmall\n" ".Lsmall:\n" ".word __real___rt_stkovf_split_small\n" ); __asm__ ( ".global __wrap___rt_stkovf_split_big\n" ".type __wrap___rt_stkovf_split_big, %function\n" "__wrap___rt_stkovf_split_big:\n" "LDR pc, .Lbig\n" ".Lbig:\n" ".word __real___rt_stkovf_split_big\n" ); #endif