/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/scummsys.h" #if defined(DYNAMIC_MODULES) && defined(__3DS__) #include "backends/plugins/3ds/3ds-provider.h" #include "backends/plugins/elf/arm-loader.h" #include "common/debug.h" #include <3ds.h> extern uint32 __end__; // End of the main program in memory. Set by the linker. static uint32 alignUp(uint32 ptr, uint32 align) { return (ptr + align - 1) & ~(align - 1); } class CTRDLObject : public ARMDLObject { protected: static const uint32 kPageSize = 0x1000; uint32 _segmentHeapAddress; void flushDataCache(void *ptr, uint32 len) const override { svcFlushProcessDataCache(CUR_PROCESS_HANDLE, (uint32)ptr, len); } void protectMemory(void *ptr, uint32 len, int prot) const override { debug(2, "elfloader: Protecting memory at %p, len %d with %d", ptr, len, prot); uint32 ctrFlags = 0; if (prot & PF_R) ctrFlags |= MEMPERM_READ; if (prot & PF_W) ctrFlags |= MEMPERM_WRITE; if (prot & PF_X) ctrFlags |= MEMPERM_EXECUTE; // The kernel expects the range to be aligned to page boundaries len = alignUp(len, kPageSize); Handle currentHandle; svcDuplicateHandle(¤tHandle, CUR_PROCESS_HANDLE); svcControlProcessMemory(currentHandle, (uint32)ptr, 0, len, MEMOP_PROT, ctrFlags); svcCloseHandle(currentHandle); } }; Plugin *CTRPluginProvider::createPlugin(const Common::FSNode &node) const { return new TemplatedELFPlugin(node.getPath()); } #endif // defined(DYNAMIC_MODULES) && defined(__3DS__)