Welcome to Sailfish port of ScummVM. # Building First you need to download dependencies as we link statically with them: ``` shell ./sailfish-download.sh ``` You have to do this only once Suppose that your SDK is in `$SDK_ROOT` First you need to figure out your target config ``` shell $SDK_ROOT/bin/sfdk engine exec sb2-config -l ``` ``` text SailfishOS-armv7hl SailfishOS-i486-x86 ``` Then run: ``` shell $SDK_ROOT/bin/sfdk config --push target $TARGET $SDK_ROOT/bin/sfdk build ``` And finally you need to sign them with your developer key: ``` shell $SDK_ROOT/bin/sfdk engine exec -tt sb2 -t $TARGET rpmsign-external sign -k $KEY_PATH/regular_key.pem -c $KEY_PATH/regular_cert.pem RPMS/*.rpm ``` # Known issues * Screen dimming and sleep aren't inhibited in game * If you close ScummVM window on the panel ScummVM isn't closed and you can't open it again * When switching From Surface SDL to OpenGL renderer touchscreen coordinates are garbled until restart * make install doesn't install Sailfish-specific file. It's done in RPM spec