/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* newlib ctype.h defines _X for hex digit flag. This conflicts with the use of _X as a variable name. */ #undef _X #ifndef USE_HIGHRES #define RES_W_OVERLAY 320 #define RES_H_OVERLAY 200 #define RES_INIT_MAX_W 320 #define RES_INIT_MAX_H 200 #else #define RES_W_OVERLAY 1280 #define RES_H_OVERLAY 720 #define RES_INIT_MAX_W 1280 /* crab engine */ #define RES_INIT_MAX_H 768 /* e.g. director engine */ #endif // HACK: With MinGW, GRIM engine seems to crash when using setjmp and longjmp if not using builtin versions #if defined __MINGW64__ || defined __MINGW32__ #include #undef setjmp #undef longjmp #define setjmp(a) (__builtin_setjmp(a)) #define longjmp(a, b) (__builtin_longjmp(a, b)) #endif