/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "atari-supervidel.h" #include "common/scummsys.h" bool g_hasSuperVidel = false; #ifdef USE_SUPERVIDEL #ifdef USE_SV_BLITTER int g_superVidelFwVersion = 0; const byte *g_blitMask = nullptr; static bool isSuperBlitterLocked; void SyncSuperBlitter() { // if externally locked, let the owner decide when to sync (unlock) if (isSuperBlitterLocked) return; // while FIFO not empty... if (g_superVidelFwVersion >= 9) while (!(*SV_BLITTER_FIFO & 1)); // while busy blitting... while (*SV_BLITTER_CONTROL & 1); } #endif // USE_SV_BLITTER void LockSuperBlitter() { #ifdef USE_SV_BLITTER assert(!isSuperBlitterLocked); isSuperBlitterLocked = true; #endif } void UnlockSuperBlitter() { #ifdef USE_SV_BLITTER assert(isSuperBlitterLocked); isSuperBlitterLocked = false; if (g_hasSuperVidel) SyncSuperBlitter(); #endif } #endif // USE_SUPERVIDEL