/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * @file * Sound decoder used in engines: * - agos * - parallaction * - gob * - hopkins * - chewy (subclass) */ #ifndef AUDIO_MODS_PROTRACKER_H #define AUDIO_MODS_PROTRACKER_H #include "audio/mods/paula.h" #include "audio/mods/module.h" namespace Common { class SeekableReadStream; } namespace Modules { class ProtrackerStream : public ::Audio::Paula { protected: Module *_module; private: int _tick; int _row; int _pos; int _speed; int _bpm; // For effect 0xB - Jump To Pattern; bool _hasJumpToPattern; int _jumpToPattern; // For effect 0xD - PatternBreak; bool _hasPatternBreak; int _skipRow; // For effect 0xE6 - Pattern Loop bool _hasPatternLoop; int _patternLoopCount; int _patternLoopRow; // For effect 0xEE - Pattern Delay byte _patternDelay; static const int16 sinetable[]; struct Track { byte sample; byte lastSample; uint16 period; Offset offset; byte vol; byte finetune; // For effect 0x0 - Arpeggio bool arpeggio; byte arpeggioNotes[3]; // For effect 0x3 - Porta to note uint16 portaToNote; byte portaToNoteSpeed; // For effect 0x4 - Vibrato int vibrato; byte vibratoPos; byte vibratoSpeed; byte vibratoDepth; // For effect 0xED - Delay sample byte delaySample; byte delaySampleTick; } _track[4]; public: ProtrackerStream(Common::SeekableReadStream *stream, int offs, int rate, bool stereo); protected: ProtrackerStream(int rate, bool stereo); public: virtual ~ProtrackerStream(); Modules::Module *getModule() { // Ordinarily, the Module is not meant to be seen outside of // this class, but occasionally, it's useful to be able to // manipulate it directly. The Hopkins engine uses this to // repair a broken song. return _module; } private: void interrupt() override; void doPorta(int track); void doVibrato(int track); void doVolSlide(int track, byte ex, byte ey); void updateRow(); void updateEffects(); }; } namespace Audio { class AudioStream; /* * Factory function for ProTracker streams. Reads all data from the * given ReadStream and creates an AudioStream from this. No reference * to the 'stream' object is kept, so you can safely delete it after * invoking this factory. * * @param stream the ReadStream from which to read the ProTracker data * @param rate TODO * @param stereo TODO * @param module can be used to return the Module object (rarely useful) * @return a new AudioStream, or NULL, if an error occurred */ AudioStream *makeProtrackerStream(Common::SeekableReadStream *stream, int offs = 0, int rate = 44100, bool stereo = true, Modules::Module **module = 0); } // End of namespace Audio #endif