/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AUDIO_MIDIPARSER_SMF_H #define AUDIO_MIDIPARSER_SMF_H #include "audio/midiparser.h" /** * The Standard MIDI File version of MidiParser. */ class MidiParser_SMF : public MidiParser { protected: // Reads a delta between events. virtual uint32 readDelta(const byte *&data); void parseNextEvent(EventInfo &info) override; public: MidiParser_SMF(int8 source = -1); bool loadMusic(const byte *data, uint32 size) override; int32 determineDataSize(Common::SeekableReadStream *stream) override; }; #endif