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video/hnm_decoder.h
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240
video/hnm_decoder.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h" // for USE_HNM
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#ifdef USE_HNM
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#ifndef VIDEO_HNM_DECODER_H
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#define VIDEO_HNM_DECODER_H
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#include "audio/audiostream.h"
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#include "common/rational.h"
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#include "graphics/palette.h"
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#include "graphics/surface.h"
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#include "video/video_decoder.h"
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namespace Audio {
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class APCStream;
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}
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namespace Common {
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class SeekableReadStream;
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}
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namespace Image {
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class HNM6Decoder;
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}
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namespace Video {
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/**
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* Decoder for HNM videos.
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*
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* Video decoder used in engines:
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* - cryo
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* - cryomni3d
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*/
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class HNMDecoder : public VideoDecoder {
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public:
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HNMDecoder(const Graphics::PixelFormat &format, bool loop = false, byte *initialPalette = nullptr);
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~HNMDecoder() override;
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bool loadStream(Common::SeekableReadStream *stream) override;
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void readNextPacket() override;
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void close() override;
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void setRegularFrameDelay(uint32 regularFrameDelay) { _regularFrameDelayMs = regularFrameDelay; }
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private:
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class HNMVideoTrack : public VideoTrack {
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public:
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HNMVideoTrack(uint32 frameCount, uint32 regularFrameDelayMs, uint32 audioSampleRate);
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// When _frameCount is 0, it means we are looping
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bool endOfTrack() const override { return (_frameCount == 0) ? false : VideoTrack::endOfTrack(); }
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int getCurFrame() const override { return _curFrame; }
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int getFrameCount() const override { return _frameCount; }
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uint32 getNextFrameStartTime() const override { return _nextFrameStartTime.msecs(); }
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void restart() { _lastFrameDelaySamps = 0; }
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virtual void newFrame(uint32 frameDelay) = 0;
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virtual void decodeChunk(byte *data, uint32 size,
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uint16 chunkType, uint16 flags) = 0;
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protected:
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uint32 _regularFrameDelayMs;
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uint32 _lastFrameDelaySamps;
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Audio::Timestamp _nextFrameStartTime;
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uint32 _frameCount;
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int _curFrame;
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};
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class HNM45VideoTrack : public HNMVideoTrack {
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public:
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// When _frameCount is 0, it means we are looping
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uint16 getWidth() const override { return _surface.w; }
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uint16 getHeight() const override { return _surface.h; }
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Graphics::PixelFormat getPixelFormat() const override { return _surface.format; }
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const Graphics::Surface *decodeNextFrame() override { return &_surface; }
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const byte *getPalette() const override { _dirtyPalette = false; return _palette.data(); }
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bool hasDirtyPalette() const override { return _dirtyPalette; }
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virtual void newFrame(uint32 frameDelay) override;
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protected:
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HNM45VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
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uint32 regularFrameDelayMs, uint32 audioSampleRate,
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const byte *initialPalette = nullptr);
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~HNM45VideoTrack() override;
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/** Decode a video chunk. */
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void decodePalette(byte *data, uint32 size);
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Graphics::Surface _surface;
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Graphics::Palette _palette;
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mutable bool _dirtyPalette;
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byte *_frameBufferC;
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byte *_frameBufferP;
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};
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class HNM4VideoTrack : public HNM45VideoTrack {
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public:
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HNM4VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
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uint32 regularFrameDelayMs, uint32 audioSampleRate,
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const byte *initialPalette = nullptr);
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~HNM4VideoTrack() override;
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/** Decode a video chunk. */
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void decodeChunk(byte *data, uint32 size,
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uint16 chunkType, uint16 flags) override;
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protected:
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/* Really decode */
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void decodeInterframe(byte *data, uint32 size);
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void decodeInterframeA(byte *data, uint32 size);
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void decodeIntraframe(byte *data, uint32 size);
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void presentFrame(uint16 flags);
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byte *_frameBufferF;
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};
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class HNM5VideoTrack : public HNM45VideoTrack {
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public:
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HNM5VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
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uint32 regularFrameDelayMs, uint32 audioSampleRate,
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const byte *initialPalette = nullptr) :
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HNM45VideoTrack(width, height, frameSize, frameCount, regularFrameDelayMs, audioSampleRate,
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initialPalette) {}
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/** Decode a video chunk. */
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void decodeChunk(byte *data, uint32 size,
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uint16 chunkType, uint16 flags) override;
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protected:
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/** Really decode */
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void decodeFrame(byte *data, uint32 size);
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};
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class HNM6VideoTrack : public HNMVideoTrack {
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public:
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HNM6VideoTrack(uint32 width, uint32 height, uint32 frameSize, uint32 frameCount,
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uint32 regularFrameDelayMs, uint32 audioSampleRate,
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const Graphics::PixelFormat &format);
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~HNM6VideoTrack() override;
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uint16 getWidth() const override;
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uint16 getHeight() const override;
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Graphics::PixelFormat getPixelFormat() const override;
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bool setOutputPixelFormat(const Graphics::PixelFormat &format) override;
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const Graphics::Surface *decodeNextFrame() override { return _surface; }
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virtual void newFrame(uint32 frameDelay) override;
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/** Decode a video chunk. */
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void decodeChunk(byte *data, uint32 size,
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uint16 chunkType, uint16 flags) override;
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private:
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Image::HNM6Decoder *_decoder;
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const Graphics::Surface *_surface;
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};
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class HNMAudioTrack : public AudioTrack {
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public:
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HNMAudioTrack(Audio::Mixer::SoundType soundType) : AudioTrack(soundType) {}
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virtual uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) = 0;
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};
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class DPCMAudioTrack : public HNMAudioTrack {
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public:
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DPCMAudioTrack(uint16 format, uint16 bits, uint sampleRate, bool stereo,
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Audio::Mixer::SoundType soundType);
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~DPCMAudioTrack() override;
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uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) override;
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protected:
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Audio::AudioStream *getAudioStream() const override { return _audioStream; }
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private:
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Audio::QueuingAudioStream *_audioStream;
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bool _gotLUT;
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uint16 _lut[256];
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uint16 _lastSampleL;
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uint16 _lastSampleR;
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uint _sampleRate;
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bool _stereo;
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};
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class APCAudioTrack : public HNMAudioTrack {
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public:
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APCAudioTrack(uint sampleRate, byte stereo,
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Audio::Mixer::SoundType soundType);
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~APCAudioTrack() override;
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uint32 decodeSound(uint16 chunkType, byte *data, uint32 size) override;
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protected:
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Audio::AudioStream *getAudioStream() const override;
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private:
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Audio::APCStream *_audioStream;
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};
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Graphics::PixelFormat _format;
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bool _loop;
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byte *_initialPalette;
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uint32 _regularFrameDelayMs;
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// These two pointer are owned by VideoDecoder
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HNMVideoTrack *_videoTrack;
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HNMAudioTrack *_audioTrack;
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Common::SeekableReadStream *_stream;
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bool _alignedChunks;
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byte *_dataBuffer;
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uint32 _dataBufferAlloc;
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};
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} // End of namespace Video
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#endif
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#endif
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