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106
rules.mk
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106
rules.mk
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###############################################
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# Common build rules, used by the sub modules and their module.mk files
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#
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###############################################
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ifeq ($(LOAD_RULES_MK), 1)
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# Copy the list of objects to a new variable. The name of the new variable
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# contains the module name, a trick we use so we can keep multiple different
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# module object lists, one for each module.
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MODULE_OBJS-$(MODULE) := $(addprefix $(MODULE)/, $(MODULE_OBJS))
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# Add all involved directories to the MODULE_DIRS list
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MODULE_DIRS += $(sort $(dir $(MODULE_OBJS-$(MODULE))))
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ifdef TOOL_EXECUTABLE
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################################################
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# Build rule for (tool) executables.
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# TODO: Refactor this, so that even our master executable can use this rule?
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################################################
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TOOL-$(MODULE) := $(MODULE)/$(TOOL_EXECUTABLE)$(EXEEXT)
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TOOL_LIBS-$(TOOL-$(MODULE)) := $(TOOL_LIBS)
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TOOL_CFLAGS-$(TOOL-$(MODULE)) := $(TOOL_CFLAGS)
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$(TOOL-$(MODULE)): $(MODULE_OBJS-$(MODULE)) $(TOOL_DEPS)
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+$(QUIET_LINK)$(LD) $(LDFLAGS) $(TOOL_CFLAGS-$@) $+ $(TOOL_LIBS-$@) -o $@
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# Reset TOOL_* vars
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TOOL_EXECUTABLE:=
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TOOL_DEPS:=
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TOOL_CFLAGS:=
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TOOL_LIBS:=
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# Add to "devtools" target
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devtools: $(TOOL-$(MODULE))
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# Pseudo target for comfort, allows for "make devtools/skycpt", etc.
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$(MODULE): $(TOOL-$(MODULE))
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clean-devtools: clean-$(MODULE)
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else
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ifdef PLUGIN
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################################################
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# Build rule for dynamic (loadable) plugins
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################################################
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PLUGIN-$(MODULE) := plugins/$(PLUGIN_PREFIX)$(notdir $(MODULE))$(PLUGIN_SUFFIX)
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$(PLUGIN-$(MODULE)): $(MODULE_OBJS-$(MODULE)) $(PLUGIN_EXTRA_DEPS)
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$(QUIET)$(MKDIR) plugins
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+$(QUIET_PLUGIN)$(LD) $(filter-out $(PLUGIN_EXTRA_DEPS),$+) $(PLUGIN_LDFLAGS) -o $@
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# Reset PLUGIN var
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PLUGIN:=
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# Add to "plugins" target
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plugins: $(PLUGIN-$(MODULE))
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ifdef SPLIT_DWARF
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plugins: $(PLUGIN-$(MODULE)).dwp
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endif
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# Add to the PLUGINS variable
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PLUGINS += $(PLUGIN-$(MODULE))
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# Pseudo target for comfort, allows for "make common", "make gui" etc.
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$(MODULE): $(PLUGIN-$(MODULE))
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clean-plugins: clean-$(MODULE)
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else
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################################################
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# Build rule for static modules/plugins
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################################################
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MODULE_LIB-$(MODULE) := $(MODULE)/lib$(notdir $(MODULE)).a
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# If not building as a plugin, add the object files to the main OBJS list
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OBJS += $(MODULE_LIB-$(MODULE))
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# Convenience library target
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$(MODULE_LIB-$(MODULE)): $(MODULE_OBJS-$(MODULE))
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$(QUIET)-$(RM) $@
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$(QUIET_AR)$(AR) $@ $+
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$(QUIET_RANLIB)$(RANLIB) $@
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$(QUIET)$(LS) $@
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# Pseudo target for comfort, allows for "make common", "make gui" etc.
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$(MODULE): $(MODULE_LIB-$(MODULE))
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endif # PLUGIN
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endif # TOOL_EXECUTABLE
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###############################################
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# Clean target, removes all object files. This looks a bit hackish, as we have to
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# copy the content of MODULE_OBJS to another unique variable (the next module.mk
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# will overwrite it after all). The same for the libMODULE.a library file.
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###############################################
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clean: clean-$(MODULE)
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clean-$(MODULE): clean-% :
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-$(RM) $(MODULE_OBJS-$*) $(MODULE_LIB-$*) $(PLUGIN-$*) $(TOOL-$*)
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ifdef SPLIT_DWARF
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-$(RM) $(MODULE_OBJS-$*:.o=.dwo)
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endif
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.PHONY: clean-$(MODULE) $(MODULE)
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endif # LOAD_RULES_MK
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