Initial commit
This commit is contained in:
73
math/line2d.h
Normal file
73
math/line2d.h
Normal file
@@ -0,0 +1,73 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MATH_LINE2D_H
|
||||
#define MATH_LINE2D_H
|
||||
|
||||
#include "math/vector2d.h"
|
||||
|
||||
namespace Math {
|
||||
|
||||
class Line2d {
|
||||
public:
|
||||
Line2d(const Vector2d &direction, const Vector2d &point);
|
||||
|
||||
Line2d getPerpendicular(const Vector2d &point = Vector2d()) const;
|
||||
Vector2d getDirection() const;
|
||||
float getDistanceTo(const Vector2d &point, Vector2d *intersection) const;
|
||||
|
||||
bool intersectsLine(const Line2d &line, Vector2d *pos) const;
|
||||
bool containsPoint(const Vector2d &point) const;
|
||||
|
||||
friend Common::StreamDebug &operator<<(Common::StreamDebug &dbg, const Line2d &line);
|
||||
|
||||
private:
|
||||
float _a, _b, _c;
|
||||
};
|
||||
|
||||
class Segment2d {
|
||||
public:
|
||||
Segment2d();
|
||||
Segment2d(const Vector2d &begin, const Vector2d &end);
|
||||
Segment2d(const Segment2d &other);
|
||||
|
||||
Vector2d begin() const;
|
||||
Vector2d end() const;
|
||||
Vector2d middle() const;
|
||||
Line2d getLine() const;
|
||||
Line2d getPerpendicular(const Vector2d &point = Vector2d()) const;
|
||||
|
||||
bool containsPoint(const Vector2d &point) const;
|
||||
|
||||
bool intersectsLine(const Line2d &line, Vector2d *pos);
|
||||
bool intersectsSegment(const Segment2d &line, Vector2d *pos);
|
||||
|
||||
Segment2d &operator=(const Segment2d &other);
|
||||
|
||||
private:
|
||||
Math::Vector2d _begin, _end;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user