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102
image/codecs/indeo3.h
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102
image/codecs/indeo3.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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/* Intel Indeo 3 decompressor, derived from ffmpeg.
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*
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* Original copyright note:
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* Intel Indeo 3 (IV31, IV32, etc.) video decoder for ffmpeg
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* written, produced, and directed by Alan Smithee
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*/
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#ifndef IMAGE_CODECS_INDEO3_H
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#define IMAGE_CODECS_INDEO3_H
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#include "image/codecs/codec.h"
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namespace Image {
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/**
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* Intel Indeo 3 decoder.
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*
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* Used by BMP/AVI.
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*
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* Used in video:
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* - VMDDecoder
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*/
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class Indeo3Decoder : public Codec {
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public:
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Indeo3Decoder(uint16 width, uint16 height, uint bitsPerPixel = 24);
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~Indeo3Decoder() override;
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const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream) override;
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Graphics::PixelFormat getPixelFormat() const override;
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bool setOutputPixelFormat(const Graphics::PixelFormat &format) override {
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if (format.bytesPerPixel != 2 && format.bytesPerPixel != 4)
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return false;
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_pixelFormat = format;
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return true;
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}
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static bool isIndeo3(Common::SeekableReadStream &stream);
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private:
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Graphics::Surface *_surface;
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uint16 _width;
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uint16 _height;
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Graphics::PixelFormat _pixelFormat;
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static const byte _corrector_type_0[24];
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static const byte _corrector_type_2[8];
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static const uint32 correction[];
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static const uint32 correctionloworder[];
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static const uint32 correctionhighorder[];
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struct YUVBufs {
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byte *Ybuf;
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byte *Ubuf;
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byte *Vbuf;
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byte *the_buf;
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uint32 the_buf_size;
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uint16 y_w, y_h;
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uint16 uv_w, uv_h;
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};
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YUVBufs _iv_frame[2];
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YUVBufs *_cur_frame;
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YUVBufs *_ref_frame;
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byte *_ModPred;
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byte *_corrector_type;
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void buildModPred();
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void allocFrames();
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void decodeChunk(byte *cur, byte *ref, int width, int height,
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const byte *buf1, uint32 fflags2, const byte *hdr,
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const byte *buf2, int min_width_160);
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};
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} // End of namespace Image
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#endif
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