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gui/animation/Drawable.h
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108
gui/animation/Drawable.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Based on code by omergilad.
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#ifndef GUI_ANIMATION_DRAWABLE_H
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#define GUI_ANIMATION_DRAWABLE_H
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#include "common/ptr.h"
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#include "graphics/managed_surface.h"
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#include "gui/animation/Animation.h"
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namespace GUI {
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class Animation;
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typedef Common::SharedPtr<Animation> AnimationPtr;
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class Drawable {
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public:
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Drawable() :
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_bitmap(NULL), _positionX(0), _positionY(0), _width(0), _height(0), _alpha(1),
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_usingSnapshot(false), _shouldCenter(false) {
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_displayRatio = 1.0;
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}
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virtual ~Drawable() {
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if (_usingSnapshot)
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delete _bitmap;
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}
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void updateAnimation(long currentTime) {
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if (_animation.get() != NULL) {
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_animation->update(this, currentTime);
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}
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}
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bool isAnimationFinished() {
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if (_animation.get() != NULL)
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return _animation->isFinished();
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return false;
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}
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float getAlpha() const { return _alpha; }
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void setAlpha(float alpha) { _alpha = alpha; }
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AnimationPtr getAnimation() const { return _animation; }
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void setAnimation(AnimationPtr animation) { _animation = animation; }
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Graphics::ManagedSurface *getBitmap() const { return _bitmap; }
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void setBitmap(Graphics::ManagedSurface *bitmap) { _bitmap = bitmap; }
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float getPositionX() const { return _positionX; }
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void setPositionX(float positionX) { _positionX = positionX; }
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float getPositionY() const { return _positionY; }
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void setPositionY(float positionY) { _positionY = positionY; }
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virtual float getWidth() const { return _width; }
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void setWidth(float width) { _width = width; }
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virtual float getHeight() const {
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if (_height == 0 && _bitmap && _bitmap->w && _bitmap->h)
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return getWidth() * _displayRatio * _bitmap->h / _bitmap->w;
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return _height;
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}
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void setHeight(float height) { _height = height; }
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void setDisplayRatio(float ratio) { _displayRatio = ratio; }
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inline bool shouldCenter() const { return _shouldCenter; }
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void setShouldCenter(bool shouldCenter) { _shouldCenter = shouldCenter; }
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protected:
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bool _usingSnapshot;
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private:
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Graphics::ManagedSurface *_bitmap;
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float _positionX;
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float _positionY;
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float _width;
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float _height;
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float _alpha;
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bool _shouldCenter;
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AnimationPtr _animation;
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float _displayRatio;
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};
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typedef Common::SharedPtr<Drawable> DrawablePtr;
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} // End of namespace GUI
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#endif /* GUI_ANIMATION_DRAWABLE_H */
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