Initial commit
This commit is contained in:
136
graphics/tinygl/select.cpp
Normal file
136
graphics/tinygl/select.cpp
Normal file
@@ -0,0 +1,136 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file is based on, or a modified version of code from TinyGL (C) 1997-2022 Fabrice Bellard,
|
||||
* which is licensed under the MIT license (see LICENSE).
|
||||
* It also has modifications by the ResidualVM-team, which are covered under the GPLv2 (or later).
|
||||
*/
|
||||
|
||||
#include "graphics/tinygl/zgl.h"
|
||||
|
||||
namespace TinyGL {
|
||||
|
||||
TGLint GLContext::gl_RenderMode(TGLenum mode) {
|
||||
int result = 0;
|
||||
|
||||
switch (render_mode) {
|
||||
case TGL_RENDER:
|
||||
break;
|
||||
case TGL_SELECT:
|
||||
if (select_overflow) {
|
||||
result = -select_hits;
|
||||
} else {
|
||||
result = select_hits;
|
||||
}
|
||||
select_overflow = 0;
|
||||
select_ptr = select_buffer;
|
||||
name_stack_size = 0;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
switch (mode) {
|
||||
case TGL_RENDER:
|
||||
render_mode = TGL_RENDER;
|
||||
break;
|
||||
case TGL_SELECT:
|
||||
render_mode = TGL_SELECT;
|
||||
assert(select_buffer != nullptr);
|
||||
select_ptr = select_buffer;
|
||||
select_hits = 0;
|
||||
select_overflow = 0;
|
||||
select_hit = nullptr;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void GLContext::gl_SelectBuffer(TGLsizei size, TGLuint *buffer) {
|
||||
assert(render_mode != TGL_SELECT);
|
||||
|
||||
select_buffer = buffer;
|
||||
select_size = size;
|
||||
}
|
||||
|
||||
void GLContext::glopInitNames(GLParam *) {
|
||||
if (render_mode == TGL_SELECT) {
|
||||
name_stack_size = 0;
|
||||
select_hit = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GLContext::glopPushName(GLParam *p) {
|
||||
if (render_mode == TGL_SELECT) {
|
||||
assert(name_stack_size < MAX_NAME_STACK_DEPTH);
|
||||
name_stack[name_stack_size++] = p[1].i;
|
||||
select_hit = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GLContext::glopPopName(GLParam *) {
|
||||
if (render_mode == TGL_SELECT) {
|
||||
assert(name_stack_size > 0);
|
||||
name_stack_size--;
|
||||
select_hit = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GLContext::glopLoadName(GLParam *p) {
|
||||
if (render_mode == TGL_SELECT) {
|
||||
assert(name_stack_size > 0);
|
||||
name_stack[name_stack_size - 1] = p[1].i;
|
||||
select_hit = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GLContext::gl_add_select(uint zmin, uint zmax) {
|
||||
uint *ptr;
|
||||
int n;
|
||||
|
||||
if (!select_overflow) {
|
||||
if (!select_hit) {
|
||||
n = name_stack_size;
|
||||
if ((select_ptr - select_buffer + 3 + n) > select_size) {
|
||||
select_overflow = 1;
|
||||
} else {
|
||||
ptr = select_ptr;
|
||||
select_hit = ptr;
|
||||
*ptr++ = name_stack_size;
|
||||
*ptr++ = zmin;
|
||||
*ptr++ = zmax;
|
||||
for (int i = 0; i < n; i++)
|
||||
*ptr++ = name_stack[i];
|
||||
select_ptr = ptr;
|
||||
select_hits++;
|
||||
}
|
||||
} else {
|
||||
if (zmin < select_hit[1])
|
||||
select_hit[1] = zmin;
|
||||
if (zmax > select_hit[2])
|
||||
select_hit[2] = zmax;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // end of namespace TinyGL
|
||||
Reference in New Issue
Block a user