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graphics/macgui/macpopupmenu.h
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61
graphics/macgui/macpopupmenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_MACGUI_MACPOPUPMENU_H
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#define GRAPHICS_MACGUI_MACPOPUPMENU_H
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#include "graphics/macgui/macmenu.h"
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namespace Graphics {
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class MacMenu;
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class MacWindowManager;
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class MacPopUp : public MacMenu {
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public:
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MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string);
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uint32 drawAndSelectMenu(int x, int y, int item);
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Common::String getItemText(int item);
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bool draw(ManagedSurface *g, bool forceRedraw = false) override;
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void closeMenu() override;
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// Extra functions
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void setSmart(bool smart) {
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_isSmart = smart;
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}
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private:
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int kBlinkDelay = 15; // Blink delay for closing animation
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int kNumBlinks = 3; // Number of blinks
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int _mouseX;
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int _mouseY;
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int _menuItemId;
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int _menuId;
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bool _isSmart = false;
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int _offsetY = 0;
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int _prevCheckedItem = -1;
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bool mouseClicked(int x, int y);
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};
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} // End of namespace Graphics
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#endif
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