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graphics/fonts/dosfont.h
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47
graphics/fonts/dosfont.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_FONTS_DOSFONT_H
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#define GRAPHICS_FONTS_DOSFONT_H
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#include "graphics/font.h"
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namespace Graphics {
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class DosFont : public Graphics::Font {
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public:
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DosFont();
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int getFontHeight() const override;
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int getMaxCharWidth() const override;
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int getCharWidth(uint32 chr) const override;
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void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
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public:
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// 8x8 font patterns
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// this is basically the standard PC BIOS font, taken from Dos-Box, with a few modifications
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static const uint8 fontData_PCBIOS[256 * 8];
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static const uint8 fontData_ExtendedRussian[128 * 8];
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};
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}
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#endif
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