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graphics/fonts/bgifont.cpp
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213
graphics/fonts/bgifont.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "graphics/fonts/bgifont.h"
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namespace Graphics {
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BgiFont::BgiFont() {
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}
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BgiFont::~BgiFont() {
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}
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bool BgiFont::loadChr(const Common::Path &fileName) {
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Common::File fontFile;
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if (!fontFile.open(fileName)) {
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error("unable to load font file %s", fileName.toString().c_str());
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}
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return loadChr(fontFile);
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}
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bool BgiFont::loadChr(Common::SeekableReadStream &stream) {
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/* fileSignature = */ stream.readUint16LE();
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/*
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Description until finding value 0x1A
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*/
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Common::String description = stream.readString(0x1A);
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uint16 headerSize = stream.readUint16LE();
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Common::String name = stream.readString(0, 4);
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/*uint16 fontSize = */ stream.readUint16LE();
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/* byte majorVersion = */ stream.readByte();
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/* byte minorVersion = */ stream.readByte();
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/* byte majorRevision = */ stream.readByte();
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/* byte minorRevision = */ stream.readByte();
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int remainingBytes = headerSize - (description.size() + 1 + 14);
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stream.seek(remainingBytes, SEEK_CUR);
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/* char signature = */ stream.readByte();
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_charCount = stream.readUint16LE();
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// undefined byte
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stream.skip(1);
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_firstChar = stream.readByte();
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/* uint16 strokeOffset = */ stream.readUint16LE();
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/*byte scanFlag = */ stream.readByte();
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// Distance from the origin to the font's highest point
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_originToAscender = stream.readByte();
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// Distance from the origin to the font's baseline (typically 0). Ignored.
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/*signed char originToBaseline = */ stream.readByte();
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// Distance from the origin to the font's lowest point.
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_originToDescender = stream.readByte();
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/**
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* ----------- originToAscender
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*
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*
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*
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* ----------- 0
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*
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* ----------- originToDescender
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* totalHeight is the distance between originToAscender and originToDescender plus 1 (the baseline or the zero)
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*/
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_totalHeight = (_originToAscender - _originToDescender) + 1;
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// Unused bytes
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stream.skip(5);
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_glyphs = new GlyphEntry[_charCount];
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// Glyph offsets
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for (int i = 0; i < _charCount; i++) {
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_glyphs[i].offset = stream.readUint16LE();
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}
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_maxWidth = 0;
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// Glyph widths
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for (int i = 0; i < _charCount; i++) {
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_glyphs[i].charWidth = stream.readByte();
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if (_maxWidth < _glyphs[i].charWidth)
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_maxWidth = _glyphs[i].charWidth;
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}
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int64 pos = stream.pos();
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// Read drawing instructions until next glyph definition
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for (int i = 0; i < _charCount; i++) {
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_totalWidth += _glyphs[i].charWidth;
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stream.seek(pos + _glyphs[i].offset, SEEK_SET);
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int m;
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do {
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DrawingInstruction *inst = new DrawingInstruction();
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byte instructionX = stream.readByte();
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byte instructionY = stream.readByte();
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// Grabs the most significant bit which is the opcode
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m = instructionX >> 7 & 0x1;
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m += m + (instructionY >> 7 & 0x1);
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instructionX = fixSign(instructionX);
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instructionY = fixSign(instructionY);
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inst->opCode = m;
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inst->xCoord = instructionX;
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inst->yCoord = instructionY;
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_glyphs[i].insts.push_back(inst);
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} while (m);
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}
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_fontCache.push_back(drawCachedFont(1));
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return false;
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}
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byte Graphics::BgiFont::fixSign(byte original) {
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// If negative shifts the sign bit to the right position
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return (original & 0x7F) | ((original & 0x40) << 1);
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}
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BgiFont::CachedFont *BgiFont::drawCachedFont(int size) {
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CachedFont *cachedFont = new CachedFont();
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Graphics::Surface *surface = new Graphics::Surface();
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surface->create(_totalWidth, _totalHeight, Graphics::PixelFormat::createFormatCLUT8());
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uint32 offsetCount = 0;
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for (int i = 0; i < _charCount; i++) {
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int curPosX = offsetCount;
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int curPosY = 0;
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cachedFont->offsets[i] = offsetCount;
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cachedFont->widths[i] = _glyphs[i].charWidth;
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for (uint j = 0; j < _glyphs[i].insts.size(); j++) {
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int opCode = _glyphs[i].insts[j]->opCode;
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// Need to normalize Y coord because the stroke instructions start at origin and extend upwards up to originAscender, downwards to originToDescender
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int adjustedY = _originToAscender - _glyphs[i].insts[j]->yCoord;
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switch (opCode) {
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case OPCODE_END:
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break;
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case OPCODE_MOVE:
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break;
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case OPCODE_DRAW:
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surface->drawLine(
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curPosX,
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curPosY,
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offsetCount + _glyphs[i].insts[j]->xCoord,
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adjustedY,
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255);
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break;
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default:
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/* nothing to do */
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break;
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};
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curPosX = offsetCount + _glyphs[i].insts[j]->xCoord;
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curPosY = adjustedY;
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}
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offsetCount += _glyphs[i].charWidth;
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}
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cachedFont->surface = surface;
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return cachedFont;
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}
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void Graphics::BgiFont::close() {
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}
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int BgiFont::getCharWidth(uint32 chr) const {
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return _glyphs[characterToIndex(chr)].charWidth;
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}
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void BgiFont::drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const {
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CachedFont *font = _fontCache[0];
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uint16 charIndex = characterToIndex(chr);
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int charWidth = font->widths[charIndex];
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for (uint16 i = 0; i < _totalHeight; i++) {
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for (uint16 j = 0; j < charWidth; j++) {
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if (font->surface->getPixel(font->offsets[charIndex] + j, i)) {
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if (dst->format.bytesPerPixel == 1)
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*((byte *)dst->getBasePtr(x + j, y + i)) = color;
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else if (dst->format.bytesPerPixel == 2)
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*((uint16 *)dst->getBasePtr(x + j, y + i)) = color;
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else if (dst->format.bytesPerPixel == 4)
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*((uint32 *)dst->getBasePtr(x + j, y + i)) = color;
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}
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}
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}
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}
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uint16 BgiFont::characterToIndex(uint32 character) const {
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uint16 index = _firstChar;
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if (character >= _firstChar) {
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if ((character - _firstChar) < _charCount) {
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index = character - _firstChar;
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}
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}
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return index;
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}
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} // End of namespace Graphics
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