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engines/zvision/scripting/effects/syncsound_effect.cpp
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80
engines/zvision/scripting/effects/syncsound_effect.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/decoders/wave.h"
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#include "common/file.h"
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#include "common/scummsys.h"
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#include "common/stream.h"
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#include "zvision/zvision.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/scripting/effects/syncsound_effect.h"
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#include "zvision/sound/zork_raw.h"
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namespace ZVision {
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SyncSoundNode::SyncSoundNode(ZVision *engine, uint32 key, Common::Path &filename, int32 syncto)
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: ScriptingEffect(engine, key, SCRIPTING_EFFECT_AUDIO) {
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_syncto = syncto;
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_sub = 0;
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Audio::RewindableAudioStream *audioStream = NULL;
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if (filename.baseName().contains(".wav")) {
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Common::File *file = new Common::File();
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if (file->open(filename)) {
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audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES);
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}
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} else {
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audioStream = makeRawZorkStream(filename, _engine);
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}
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_engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream);
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Common::String subname = filename.baseName();
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subname.setChar('s', subname.size() - 3);
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subname.setChar('u', subname.size() - 2);
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subname.setChar('b', subname.size() - 1);
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Common::Path subpath(filename.getParent().appendComponent(subname));
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if (SearchMan.hasFile(subpath))
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_sub = _engine->getSubtitleManager()->create(subpath, _handle); // NB automatic subtitle!
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}
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SyncSoundNode::~SyncSoundNode() {
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_engine->_mixer->stopHandle(_handle);
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if (_sub)
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_engine->getSubtitleManager()->destroy(_sub);
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}
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bool SyncSoundNode::process(uint32 deltaTimeInMillis) {
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if (! _engine->_mixer->isSoundHandleActive(_handle))
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return stop();
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else {
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if (_engine->getScriptManager()->getSideFX(_syncto) == NULL)
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return stop();
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}
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return false;
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}
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} // End of namespace ZVision
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