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engines/wintermute/ext/wme_3fstatistics.cpp
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172
engines/wintermute/ext/wme_3fstatistics.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "engines/metaengine.h"
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#include "engines/wintermute/wintermute.h"
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#include "engines/wintermute/base/base_game.h"
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#include "engines/wintermute/base/base_engine.h"
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#include "engines/wintermute/base/scriptables/script_stack.h"
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#include "engines/wintermute/base/scriptables/script_value.h"
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#include "engines/wintermute/ext/wme_3fstatistics.h"
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namespace Wintermute {
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IMPLEMENT_PERSISTENT(SX3fStatistics, false)
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BaseScriptable *makeSX3fStatistics(BaseGame *inGame, ScStack *stack) {
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return new SX3fStatistics(inGame, stack);
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}
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//////////////////////////////////////////////////////////////////////////
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SX3fStatistics::SX3fStatistics(BaseGame *inGame, ScStack *stack) : BaseScriptable(inGame) {
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stack->correctParams(4);
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ScValue * tmp;
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_baseUrl = stack->pop()->getString();
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tmp = stack->pop();
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_chapter = tmp->isNULL() ? "" : tmp->getString();
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tmp = stack->pop();
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_language = tmp->isNULL() ? "" : tmp->getString();
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tmp = stack->pop();
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_buildNum = tmp->isNULL() ? "" : tmp->getString();
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_repeat = 0;
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_game->LOG(0, "new Statistics(\"%s\", \"%s\", \"%s\", \"%s\")", _baseUrl.c_str(), _chapter.c_str(), _language.c_str(), _buildNum.c_str());
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}
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//////////////////////////////////////////////////////////////////////////
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SX3fStatistics::~SX3fStatistics() {
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}
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//////////////////////////////////////////////////////////////////////////
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const char *SX3fStatistics::scToString() {
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return "[statistics object]";
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}
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//////////////////////////////////////////////////////////////////////////
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bool SX3fStatistics::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) {
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//////////////////////////////////////////////////////////////////////////
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// Send()
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// Known stats to send are "Start a new game" and "--Juego Finalizado--"
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// Known action: send HTTP POST request to _baseUrl
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//
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// Headers:
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// Accept: */*
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// User-Agent: Mozilla/4.0
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// Content-Length: <len>
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// Accept-Language: en-us
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// Host: www.soluciones3f.com.ar
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//
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// Body:
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// {
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// "capitulo": "<_chapter value, e.g. '1'>",
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// "dispositivo": "<OS family, e.g. 'windows'>",
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// "hash": "<MD5 of MAC address, e.g. '58cb64ba781ca09f9e9cf8bd51ff0b05' for 44:8a:5b:00:00:00>",
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// "idioma": "<_language value, e.g. 'ru'>",
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// "idioma_os": "<OS language code, e.g. 'Russian_Russia.1251'>",
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// "memoria": "<RAM size in bytes, e.g. '8504971264'>",
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// "message": "<message value, e.g. 'Start a new game'>",
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// "procesador": "<CPU model name, see /proc/cpuinfo for examples>",
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// "resolucion": "<screen resolution, e.g. '1920x1080'>",
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// "sistema": "<OS version, e.g. 'Microsoft (build 9200), 64-bit'",
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// "version": "<_buildNum value, e.g. '1.3.2369'>",
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// "windowed": "<screen mode windowed flag, e.g. 'yes'>"
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// }
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Send") == 0) {
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stack->correctParams(1);
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const char *message = stack->pop()->getString();
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_game->LOG(0, "Send(\"%s\")", message);
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// do nothing
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stack->pushNULL();
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// SetRepeat()
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// Known _repeat values are 0 and 60
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// Known action: set timer to send HTTP POST request every _repeat seconds
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// HTTP POST request is the same as with Send(), message is "Tick"
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(name, "SetRepeat") == 0) {
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stack->correctParams(1);
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_repeat = stack->pop()->getInt();
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// do nothing
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stack->pushNULL();
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return STATUS_OK;
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}
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else {
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return STATUS_FAILED;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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ScValue *SX3fStatistics::scGetProperty(const char *name) {
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_scValue->setNULL();
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//////////////////////////////////////////////////////////////////////////
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// Type (RO)
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Type") == 0) {
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_scValue->setString("statistics");
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return _scValue;
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}
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else {
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return _scValue;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool SX3fStatistics::scSetProperty(const char *name, ScValue *value) {
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return STATUS_FAILED;
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}
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//////////////////////////////////////////////////////////////////////////
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bool SX3fStatistics::persist(BasePersistenceManager *persistMgr) {
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BaseScriptable::persist(persistMgr);
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persistMgr->transferString(TMEMBER(_baseUrl));
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persistMgr->transferString(TMEMBER(_chapter));
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persistMgr->transferString(TMEMBER(_language));
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persistMgr->transferString(TMEMBER(_buildNum));
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persistMgr->transferSint32(TMEMBER(_repeat));
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return STATUS_OK;
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}
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} // End of namespace Wintermute
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