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engines/wintermute/base/base_file_manager.h
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85
engines/wintermute/base/base_file_manager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#ifndef WINTERMUTE_BASE_FILE_MANAGER_H
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#define WINTERMUTE_BASE_FILE_MANAGER_H
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#include "common/archive.h"
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#include "common/str.h"
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#include "common/str-array.h"
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#include "common/fs.h"
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#include "common/file.h"
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#include "common/language.h"
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namespace Wintermute {
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class BaseFileManager {
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public:
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bool cleanup();
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bool closeFile(Common::SeekableReadStream *File);
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bool hasFile(const Common::String &filename);
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int listMatchingPackageMembers(Common::ArchiveMemberList &list, const Common::String &pattern);
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int listMatchingFiles(Common::StringArray &list, const Common::String &pattern);
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Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true);
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Common::WriteStream *openFileForWrite(const Common::String &filename);
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byte *readWholeFile(const Common::String &filename, uint32 *size = nullptr, bool mustExist = true);
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uint32 getPackageVersion(const Common::String &filename);
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BaseFileManager(Common::Language lang, bool detectionMode = false);
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virtual ~BaseFileManager();
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// Used only for detection
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bool registerPackages(const Common::FSList &fslist);
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static BaseFileManager *getEngineInstance();
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private:
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typedef enum {
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PATH_PACKAGE,
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PATH_SINGLE
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} TPathType;
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bool reloadPaths();
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bool initPaths();
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bool addPath(TPathType type, const Common::FSNode &path);
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bool registerPackages();
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void initResources();
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Common::SeekableReadStream *openFileRaw(const Common::String &filename);
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Common::WriteStream *openFileForWriteRaw(const Common::String &filename);
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Common::SeekableReadStream *openPkgFile(const Common::String &filename);
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Common::FSList _packagePaths;
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bool registerPackage(Common::FSNode package, const Common::String &filename = "", bool searchSignature = false);
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bool _detectionMode;
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Common::SearchSet _packages;
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Common::Array<Common::SeekableReadStream *> _openFiles;
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Common::Language _language;
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Common::Archive *_resources;
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Common::HashMap<Common::String, uint32> _versions;
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// This class is intentionally not a subclass of Base, as it needs to be used by
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// the detector too, without launching the entire engine:
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};
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} // End of namespace Wintermute
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#endif
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