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engines/watchmaker/file_utils.cpp
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54
engines/watchmaker/file_utils.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "watchmaker/file_utils.h"
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#include "watchmaker/t3d.h"
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namespace Watchmaker {
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Common::String readT3dString(Common::SeekableReadStream &stream) {
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char strbuf[T3D_NAMELEN + 1] = {};
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for (int i = 0; i < T3D_NAMELEN; i++) {
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strbuf[i] = stream.readByte();
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}
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return Common::String(strbuf);
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}
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bool hasFileExtension(const Common::String &str, const Common::String &extension) {
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return str.hasSuffixIgnoreCase("." + extension);
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}
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bool hasFileExtension(const char *str, Common::String extension) {
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Common::String string(str);
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return hasFileExtension(string, extension);
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}
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Common::String replaceExtension(const char *str, const Common::String &extension) {
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Common::String baseStr(str);
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auto separator = baseStr.findLastOf('.');
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if (separator == Common::String::npos) {
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return baseStr + "." + extension;
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} else {
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return baseStr.substr(0, separator + 1) + extension;
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}
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}
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} // End of namespace Watchmaker
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