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engines/watchmaker/2d_stuff.h
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59
engines/watchmaker/2d_stuff.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef WATCHMAKER_2D_STUFF_H
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#define WATCHMAKER_2D_STUFF_H
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#include "watchmaker/sysdef.h"
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#include "watchmaker/t3d.h"
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#include "watchmaker/types.h"
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#include "watchmaker/struct.h"
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namespace Watchmaker {
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class Renderer;
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class TwoDeeStuff {
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SDDBitmap DDBitmapsList[MAX_DD_BITMAPS];
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SDDText DDTextsList[MAX_DD_TEXTS];
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SDDText RendText[MAX_REND_TEXTS];
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Renderer *_renderer;
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public:
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TwoDeeStuff(Renderer *renderer) : _renderer(renderer) {}
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void writeBitmapListTo(SDDBitmap* target);
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void garbageCollectPreRenderedText();
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void clearBitmapList();
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void clearTextList();
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int32 findFreeBitmap();
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void displayDDBitmap(int32 tnum, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
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void displayDDBitmap_NoFit(int32 tnum, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
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void displayDDText(char *text, FontKind font, FontColor color, int32 px, int32 py, int32 ox, int32 oy, int32 dx, int32 dy);
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private:
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int32 rendDDText(char *text, FontKind font, FontColor color);
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};
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} // End of namespace Watchmaker
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#endif // SCUMMVM_2D_STUFF_H
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