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engines/vcruise/menu.h
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95
engines/vcruise/menu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef VCRUISE_MENU_H
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#define VCRUISE_MENU_H
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#include "common/array.h"
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#include "common/ptr.h"
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namespace Graphics {
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class Font;
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struct Surface;
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class ManagedSurface;
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} // End of namespace Graphics
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namespace Common {
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struct Rect;
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} // End of namespace Common
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namespace VCruise {
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struct OSEvent;
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class MenuPage;
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class Runtime;
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class MenuInterface {
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public:
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virtual ~MenuInterface();
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virtual void commitRect(const Common::Rect &rect) const = 0;
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virtual bool popOSEvent(OSEvent &evt) const = 0;
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virtual Graphics::ManagedSurface *getUIGraphic(uint index) const = 0;
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virtual Graphics::ManagedSurface *getMenuSurface() const = 0;
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virtual bool hasDefaultSave() const = 0;
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virtual bool hasAnySave() const = 0;
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virtual bool isInGame() const = 0;
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virtual Common::Point getMouseCoordinate() const = 0;
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virtual void restartGame() const = 0;
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virtual void goToCredits() const = 0;
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virtual void changeMenu(MenuPage *newPage) const = 0;
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virtual void quitGame() const = 0;
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virtual void quitToMenu() const = 0;
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virtual bool canSave() const = 0;
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virtual bool reloadFromCheckpoint() const = 0;
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virtual void setMusicMute(bool muted) const = 0;
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virtual void drawLabel(Graphics::ManagedSurface *surface, const Common::String &labelID, const Common::Rect &contentRect) const = 0;
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};
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class MenuPage {
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public:
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MenuPage();
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virtual ~MenuPage();
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void init(const MenuInterface *menuInterface);
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virtual void start();
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virtual bool run();
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virtual void onSettingsChanged();
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protected:
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const MenuInterface *_menuInterface;
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};
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MenuPage *createMenuMain(bool isSchizm);
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MenuPage *createMenuHelp(bool isSchizm);
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MenuPage *createMenuSound(bool isSchizm);
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MenuPage *createMenuQuit(bool isSchizm);
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MenuPage *createMenuPause(bool isSchizm);
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} // End of namespace VCruise
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#endif
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