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engines/vcruise/detection.h
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engines/vcruise/detection.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef VCRUISE_DETECTION_H
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#define VCRUISE_DETECTION_H
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#include "engines/advancedDetector.h"
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namespace VCruise {
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enum VCruiseGameID {
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GID_UNKNOWN = 0,
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GID_REAH = 1,
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GID_SCHIZM = 2,
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GID_AD2044 = 3,
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};
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enum VCruiseGameFlag {
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VCRUISE_GF_WANT_MP3 = (1 << 0),
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VCRUISE_GF_WANT_OGG_VORBIS = (1 << 1),
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VCRUISE_GF_NEED_JPEG = (1 << 2),
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VCRUISE_GF_GENTEE_PACKAGE = (1 << 3),
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VCRUISE_GF_USE_SETUP_EXE = (1 << 4),
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VCRUISE_GF_BUL_LANGUAGE = (1 << 6),
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VCRUISE_GF_TWN_LANGUAGE = (1 << 7),
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VCRUISE_GF_JPN_LANGUAGE = (1 << 8),
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VCRUISE_GF_HUN_LANGUAGE = (1 << 9),
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VCRUISE_GF_CHN_LANGUAGE = (1 << 10),
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VCRUISE_GF_CZE_LANGUAGE = (1 << 11),
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VCRUISE_GF_FORCE_LANGUAGE = (1 << 12),
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VCRUISE_GF_WANT_MIDI = (1 << 13),
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VCRUISE_GF_STEAM_LANGUAGES = VCRUISE_GF_BUL_LANGUAGE | VCRUISE_GF_TWN_LANGUAGE | VCRUISE_GF_JPN_LANGUAGE
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| VCRUISE_GF_HUN_LANGUAGE | VCRUISE_GF_CHN_LANGUAGE | VCRUISE_GF_CZE_LANGUAGE,
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};
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struct VCruiseGameDescription {
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AD_GAME_DESCRIPTION_HELPERS(desc);
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ADGameDescription desc;
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VCruiseGameID gameID;
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// Specifying the language in the ADGameDescription causes AD to fail to detect the game as a match,
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// so we have to specify it as UNK_LANG and specify the default language here.
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Common::Language defaultLanguage;
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};
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#define GAMEOPTION_LAUNCH_DEBUG GUIO_GAMEOPTIONS1
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#define GAMEOPTION_FAST_ANIMATIONS GUIO_GAMEOPTIONS2
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#define GAMEOPTION_SKIP_MENU GUIO_GAMEOPTIONS3
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#define GAMEOPTION_INCREASE_DRAG_DISTANCE GUIO_GAMEOPTIONS4
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#define GAMEOPTION_USE_4BIT_GRAPHICS GUIO_GAMEOPTIONS5
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#define GAMEOPTION_PRELOAD_SOUNDS GUIO_GAMEOPTIONS6
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#define GAMEOPTION_FAST_VIDEO_DECODER GUIO_GAMEOPTIONS7
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} // End of namespace VCruise
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#endif // VCRUISE_DETECTION_H
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