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engines/ultima/ultima8/world/container.h
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132
engines/ultima/ultima8/world/container.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_WORLD_CONTAINER_H
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#define ULTIMA8_WORLD_CONTAINER_H
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#include "ultima/ultima8/world/item.h"
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#include "ultima/shared/std/containers.h"
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#include "ultima/ultima8/usecode/intrinsics.h"
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#include "ultima/ultima8/misc/classtype.h"
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namespace Ultima {
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namespace Ultima8 {
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class UCList;
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class Container : public Item {
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friend class ItemFactory;
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friend class ContainerGump;
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friend class PaperdollGump;
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public:
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Container();
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~Container() override;
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ENABLE_RUNTIME_CLASSTYPE()
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//! Check if an item can be added to the container
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//! \param item The item to check
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//! \param checkwghtvol Need to check weight and volume?
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//! \return true if item can be added, false if not
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virtual bool CanAddItem(Item *item, bool checkwghtvol = false);
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//! Add an item to the container. This does NOT update item.
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//! \param item The item to add
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//! \param checkwghtvol Need to check weight and volume?
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//! \return true if item was added, false if failed
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virtual bool addItem(Item *item, bool checkwghtvol = false);
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//! Remove an item from the container. This does NOT update item.
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//! \param item The item to remove
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//! \return true if successful, false if item wasn't in container
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virtual bool removeItem(Item *item);
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//! Move an item to the end of the contents list
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//! \param item The item to move
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//! \return true if successful, false if item isn't in this container
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virtual bool moveItemToEnd(Item *item);
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//! Remove all contents, moving them to this container's
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//! parent. (Or into the world if this container has no parent.)
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//! Note: not yet implemented
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void removeContents();
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//! Destroy all contents.
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void destroyContents();
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//! Set flag on container and all its contents recursively
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void setFlagRecursively(uint32 mask) override;
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//! Search the container for items matching the given loopscript.
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//! \param itemlist The matching items are appended to this list
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//! \param loopscript The loopscript to match items against
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//! \param scriptsize The size (in bytes) of the loopscript
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//! \param recurse If true, search through child-containers too
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void containerSearch(UCList *itemlist, const uint8 *loopscript,
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uint32 scriptsize, bool recurse) const;
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//! A simpler search of the container which just gets the
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//! first item with a given shape number, optionally recursively.
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//! \return The first item with that shape, or nullptr if nothing found.
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Item *getFirstItemWithShape(uint16 shapeno, bool recurse);
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//! A simpler search of the container which just gets the
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//! items with a given shape family, optionally recursively.
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//! \return The first item with that shape, or nullptr if nothing found.
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void getItemsWithShapeFamily(Std::vector<Item *> &itemlist, uint16 family, bool recurse);
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//! Get the weight of the container and its contents
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//! \return weight
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uint32 getTotalWeight() const override;
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//! Get the container's capacity
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virtual uint32 getCapacity() const;
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//! Get the total volume used up by the container's current contents
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virtual uint32 getContentVolume() const;
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//! Assign self and contents an objID
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//! \return the assiged ID
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ObjId assignObjId() override;
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//! Clear objIDs of self and contents
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void clearObjId() override;
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//! Destroy self
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void destroy(bool delnow = false) override;
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Common::String dumpInfo() const override;
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bool loadData(Common::ReadStream *rs, uint32 version);
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void saveData(Common::WriteStream *ws) override;
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INTRINSIC(I_removeContents);
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INTRINSIC(I_destroyContents);
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protected:
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Std::list<Item *> _contents;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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