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engines/ultima/ultima8/misc/point3.h
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engines/ultima/ultima8/misc/point3.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_MISC_POINT3_H
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#define ULTIMA8_MISC_POINT3_H
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namespace Ultima {
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namespace Ultima8 {
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struct Point3 {
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int32 x, y, z;
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Point3() : x(0), y(0), z(0) {}
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Point3(int32 nx, int32 ny, int32 nz) : x(nx), y(ny), z(nz) {}
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bool operator==(const Point3 &rhs) const { return equals(rhs); }
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bool operator!=(const Point3 &rhs) const { return !equals(rhs); }
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bool equals(const Point3 &p) const {
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return (x == p.x && y == p.y && z == p.z);
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}
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Point3 operator+(const Point3 &delta) const { return Point3(x + delta.x, y + delta.y, z + delta.z); }
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Point3 operator-(const Point3 &delta) const { return Point3(x - delta.x, y - delta.y, z - delta.z); }
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void operator+=(const Point3 &delta) {
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x += delta.x;
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y += delta.y;
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z += delta.z;
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}
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void operator-=(const Point3 &delta) {
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x -= delta.x;
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y -= delta.y;
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z -= delta.z;
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}
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int maxDistXYZ(const Point3 &other) const {
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int xdiff = abs(x - other.x);
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int ydiff = abs(y - other.y);
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int zdiff = abs(z - other.z);
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return MAX(xdiff, MAX(ydiff, zdiff));
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}
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uint32 sqrDist(const Point3 &other) const {
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int xdiff = abs(x - other.x);
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int ydiff = abs(y - other.y);
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int zdiff = abs(z - other.z);
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return uint32(xdiff * xdiff + ydiff * ydiff + zdiff * zdiff);
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}
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void set(int32 nx, int32 ny, int32 nz) {
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x = nx;
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y = ny;
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z = nz;
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}
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void translate(int32 dx, int32 dy, int32 dz) {
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x += dx;
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y += dy;
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z += dz;
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}
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bool loadData(Common::ReadStream *rs, uint32 version) {
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x = rs->readSint32LE();
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y = rs->readSint32LE();
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z = rs->readSint32LE();
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return true;
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}
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void saveData(Common::WriteStream *ws) {
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ws->writeSint32LE(x);
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ws->writeSint32LE(y);
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ws->writeSint32LE(z);
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}
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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