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273
engines/ultima/ultima8/gumps/widgets/edit_widget.cpp
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273
engines/ultima/ultima8/gumps/widgets/edit_widget.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima8/gumps/widgets/edit_widget.h"
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#include "ultima/ultima8/gfx/fonts/rendered_text.h"
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#include "ultima/ultima8/gfx/render_surface.h"
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#include "ultima/ultima8/gfx/fonts/font_manager.h"
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#include "common/system.h"
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#include "common/events.h"
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namespace Ultima {
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namespace Ultima8 {
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DEFINE_RUNTIME_CLASSTYPE_CODE(EditWidget)
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EditWidget::EditWidget(int x, int y, Std::string txt, bool gamefont, int font,
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int w, int h, unsigned int maxlength, bool multiline)
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: Gump(x, y, w, h), _text(txt), _gameFont(gamefont), _fontNum(font),
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_maxLength(maxlength), _multiLine(multiline),
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_cursorChanged(0), _cursorVisible(true), _cachedText(nullptr) {
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_cursor = _text.size();
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}
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EditWidget::~EditWidget(void) {
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delete _cachedText;
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}
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// Init the gump, call after construction
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void EditWidget::InitGump(Gump *newparent, bool take_focus) {
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Gump::InitGump(newparent, take_focus);
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Font *font = getFont();
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// Y offset is always baseline
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_dims.moveTo(0, -font->getBaseline());
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if (_gameFont && getFont()->isHighRes()) {
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Common::Rect32 rect(_dims);
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ScreenSpaceToGumpRect(rect, ROUND_OUTSIDE);
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_dims.moveTo(0, rect.top);
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}
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}
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Font *EditWidget::getFont() const {
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if (_gameFont)
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return FontManager::get_instance()->getGameFont(_fontNum, true);
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else
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return FontManager::get_instance()->getTTFont(_fontNum);
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}
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void EditWidget::setText(const Std::string &t) {
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_text = t;
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_cursor = _text.size();
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delete _cachedText;
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_cachedText = nullptr;
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}
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void EditWidget::ensureCursorVisible() {
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_cursorVisible = true;
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_cursorChanged = g_system->getMillis();
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}
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bool EditWidget::textFits(Std::string &t) {
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Font *font = getFont();
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unsigned int remaining;
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int32 width, height;
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int32 max_width = _multiLine ? _dims.width() : 0;
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int32 max_height = _dims.height();
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if (_gameFont && font->isHighRes()) {
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Common::Rect32 rect(0, 0, max_width, max_height);
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GumpRectToScreenSpace(rect, ROUND_INSIDE);
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max_width = rect.width();
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max_height = rect.height();
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}
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font->getTextSize(t, width, height, remaining,
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max_width, max_height,
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Font::TEXT_LEFT, false);
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if (_gameFont && font->isHighRes()) {
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Common::Rect32 rect(0, 0, width, height);
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ScreenSpaceToGumpRect(rect, ROUND_OUTSIDE);
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width = rect.width();
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height = rect.height();
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}
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if (_multiLine)
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return (remaining >= t.size());
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else
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return (width <= _dims.width());
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}
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void EditWidget::renderText() {
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bool cv = _cursorVisible;
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if (!IsFocus()) {
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cv = false;
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} else {
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uint32 now = g_system->getMillis();
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if (now > _cursorChanged + 750) {
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cv = !_cursorVisible;
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_cursorChanged = now;
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}
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}
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if (cv != _cursorVisible) {
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delete _cachedText;
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_cachedText = nullptr;
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_cursorVisible = cv;
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}
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if (!_cachedText) {
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Font *font = getFont();
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int32 max_width = _multiLine ? _dims.width() : 0;
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int32 max_height = _dims.height();
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if (_gameFont && font->isHighRes()) {
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Common::Rect32 rect(0, 0, max_width, max_height);
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GumpRectToScreenSpace(rect, ROUND_INSIDE);
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max_width = rect.width();
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max_height = rect.height();
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}
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unsigned int remaining;
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_cachedText = font->renderText(_text, remaining,
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max_width, max_height,
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Font::TEXT_LEFT,
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false, false,
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cv ? _cursor : Std::string::npos);
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// Trim text to fit
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if (remaining < _text.size()) {
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_text.erase(remaining);
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_cursor = _text.size();
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}
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}
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}
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// Overloadable method to Paint just this Gump (RenderSurface is relative to this)
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void EditWidget::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) {
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Gump::PaintThis(surf, lerp_factor, scaled);
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renderText();
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if (scaled && _gameFont && getFont()->isHighRes()) {
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return;
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}
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_cachedText->draw(surf, 0, 0);
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}
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// Overloadable method to Paint just this gumps unscaled components that require compositing (RenderSurface is relative to parent).
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void EditWidget::PaintComposited(RenderSurface *surf, int32 lerp_factor, int32 sx, int32 sy) {
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Font *font = getFont();
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if (!_gameFont || !font->isHighRes()) return;
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int32 x = 0, y = 0;
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GumpToScreenSpace(x, y, ROUND_BOTTOMRIGHT);
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_cachedText->draw(surf, x, y, true);
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Common::Rect32 rect(_dims);
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GumpRectToScreenSpace(rect, ROUND_OUTSIDE);
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}
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// don't handle any mouse motion events, so let parent handle them for us.
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Gump *EditWidget::onMouseMotion(int32 mx, int32 my) {
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return nullptr;
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}
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bool EditWidget::OnKeyDown(int key, int mod) {
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switch (key) {
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case Common::KEYCODE_RETURN:
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case Common::KEYCODE_KP_ENTER:
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_parent->ChildNotify(this, EDIT_ENTER);
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break;
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case Common::KEYCODE_ESCAPE:
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_parent->ChildNotify(this, EDIT_ESCAPE);
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break;
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case Common::KEYCODE_BACKSPACE:
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if (_cursor > 0) {
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_text.erase(--_cursor, 1);
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delete _cachedText;
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_cachedText = nullptr;
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ensureCursorVisible();
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}
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break;
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case Common::KEYCODE_DELETE:
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if (_cursor != _text.size()) {
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_text.erase(_cursor, 1);
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delete _cachedText;
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_cachedText = nullptr;
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}
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break;
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case Common::KEYCODE_LEFT:
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if (_cursor > 0) {
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_cursor--;
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delete _cachedText;
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_cachedText = nullptr;
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ensureCursorVisible();
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}
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break;
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case Common::KEYCODE_RIGHT:
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if (_cursor < _text.size()) {
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_cursor++;
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delete _cachedText;
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_cachedText = nullptr;
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ensureCursorVisible();
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}
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break;
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default:
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break;
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}
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return true;
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}
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bool EditWidget::OnKeyUp(int key) {
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return true;
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}
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bool EditWidget::OnTextInput(int unicode) {
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if (_maxLength > 0 && _text.size() >= _maxLength)
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return true;
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char c = 0;
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if (unicode >= 0 && unicode < 256)
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c = reverse_encoding[unicode];
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if (!c) return true;
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Std::string newtext = _text;
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newtext.insertChar(c, _cursor);
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if (textFits(newtext)) {
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_text = newtext;
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_cursor++;
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delete _cachedText;
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_cachedText = nullptr;
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}
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return true;
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}
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void EditWidget::OnFocus(bool gain) {
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g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, gain);
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}
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} // End of namespace Ultima8
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} // End of namespace Ultima
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