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engines/ultima/ultima8/gumps/shape_viewer_gump.h
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89
engines/ultima/ultima8/gumps/shape_viewer_gump.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GUMPS_SHAPEVIEWERGUMP_H
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#define ULTIMA8_GUMPS_SHAPEVIEWERGUMP_H
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#include "ultima/ultima8/gumps/modal_gump.h"
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#include "ultima/shared/std/containers.h"
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#include "ultima/ultima8/misc/classtype.h"
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namespace Ultima {
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namespace Ultima8 {
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class ShapeArchive;
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/**
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* A tool for viewing the shapes in the game, for debugging purposes.
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*/
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class ShapeViewerGump : public ModalGump {
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public:
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struct ShapeArchiveEntry {
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Common::String _name;
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ShapeArchive *_archive;
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DisposeAfterUse::Flag _disposeAfterUse;
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ShapeArchiveEntry(const char *name, ShapeArchive *archive, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::NO)
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: _name(name), _archive(archive), _disposeAfterUse(disposeAfterUse) {}
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};
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ENABLE_RUNTIME_CLASSTYPE()
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ShapeViewerGump();
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ShapeViewerGump(int x, int y, int width, int height,
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Common::Array<ShapeArchiveEntry> &archives,
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uint32 flags = FLAG_PREVENT_SAVE, int32 layer = LAYER_MODAL);
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~ShapeViewerGump() override;
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void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override;
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bool OnKeyDown(int key, int mod) override;
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// Init the gump, call after construction
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void InitGump(Gump *newparent, bool take_focus = true) override;
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static void U8ShapeViewer();
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bool loadData(Common::ReadStream *rs);
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void saveData(Common::WriteStream *ws) override;
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protected:
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Common::Array<ShapeArchiveEntry> _archives;
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unsigned int _curArchive;
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uint32 _curShape;
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uint32 _curFrame;
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uint32 _background;
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//! The font used in the shape viewer
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uint32 _fontNo;
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bool _showGrid;
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bool _mirrored;
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int32 _shapeW, _shapeH, _shapeX, _shapeY;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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