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engines/ultima/ultima8/gumps/paperdoll_gump.h
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engines/ultima/ultima8/gumps/paperdoll_gump.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GUMPS_PAPERDOLLGUMP_H
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#define ULTIMA8_GUMPS_PAPERDOLLGUMP_H
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#include "ultima/shared/std/string.h"
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#include "ultima/ultima8/gumps/container_gump.h"
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#include "ultima/ultima8/misc/classtype.h"
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namespace Ultima {
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namespace Ultima8 {
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class RenderedText;
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/**
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* The gump activated by 'Z', which shows the avatar with current armor, and stats
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*/
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class PaperdollGump : public ContainerGump {
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public:
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ENABLE_RUNTIME_CLASSTYPE()
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PaperdollGump();
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PaperdollGump(const Shape *shape, uint32 frameNum, uint16 owner,
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uint32 flags = FLAG_DRAGGABLE, int32 layer = LAYER_NORMAL);
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~PaperdollGump() override;
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// Init the gump, call after construction
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void InitGump(Gump *newparent, bool take_focus = true) override;
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// Close the gump
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void Close(bool no_del = false) override;
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// Paint this Gump
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void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override;
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void ChildNotify(Gump *child, uint32 message) override;
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// Trace a click, and return ObjId
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uint16 TraceObjId(int32 mx, int32 my) override;
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// Get the location of an item in the gump (coords relative to this).
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// Returns false on failure.
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bool GetLocationOfItem(uint16 itemid, int32 &gx, int32 &gy,
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int32 lerp_factor = 256) override;
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bool StartDraggingItem(Item *item, int mx, int my) override;
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bool DraggingItem(Item *item, int mx, int my) override;
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void DropItem(Item *item, int mx, int my) override;
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bool loadData(Common::ReadStream *rs, uint32 version);
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void saveData(Common::WriteStream *ws) override;
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protected:
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//! Paint the stats
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void PaintStats(RenderSurface *, int32 lerp_factor);
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//! Paint a single stat
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void PaintStat(RenderSurface *surf, unsigned int n,
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Std::string text, int val);
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RenderedText *_cachedText[14]; // constant!!
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int _cachedVal[7]; // constant!!
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uint16 _statButtonId;
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uint32 _draggingArmourClass;
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uint32 _draggingWeight;
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private:
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const Common::Rect32 _backpackRect;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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