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engines/ultima/ultima8/gfx/xform_blend.cpp
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67
engines/ultima/ultima8/gfx/xform_blend.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima8/gfx/xform_blend.h"
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namespace Ultima {
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namespace Ultima8 {
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const uint8 U8XFormPal[1024] = {
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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48, 48, 48, 80, // (green->dark grey)
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24, 24, 24, 128, // (*->vdark grey)
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64, 64, 24, 64, // (yellow)
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80, 80, 80, 80, // (white->grey)
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180, 90, 0, 80, // (red->orange)
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0, 0, 252, 40, // (blue)
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0, 0, 104, 40, // (blue)
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0, 0, 0, 0
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};
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// TODO: Only eyeballed these, should try and make it more exact to original.
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const uint8 CruXFormPal[1024] = {
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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48, 48, 48, 80, // (green->dark grey)
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24, 24, 24, 128, // (*->vdark grey)
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64, 64, 24, 64, // (yellow)
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80, 80, 80, 80,
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48, 48, 48, 140, // (*->grey)
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24, 24, 24, 140, // (*->dark grey) 13
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10, 10, 10, 140, // (*->vdark grey) 14
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0, 0, 0, 0
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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