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engines/ultima/ultima8/gfx/skf_player.h
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engines/ultima/ultima8/gfx/skf_player.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GFX_SKFPLAYER_H
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#define ULTIMA8_GFX_SKFPLAYER_H
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#include "ultima/shared/std/containers.h"
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#include "ultima/ultima8/gfx/movie_player.h"
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#include "ultima/ultima8/gfx/render_surface.h"
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#include "ultima/ultima8/gfx/palette.h"
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namespace Ultima {
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namespace Ultima8 {
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struct SKFEvent;
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class RawArchive;
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class RenderedText;
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class Palette;
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class SKFPlayer : public MoviePlayer {
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public:
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SKFPlayer(Common::SeekableReadStream *rs, int width, int height, bool introMusicHack = false);
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~SKFPlayer();
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void run();
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void paint(RenderSurface *surf, int lerp);
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void start();
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void stop();
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bool isPlaying() const {
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return _playing;
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}
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private:
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void parseEventList(Common::ReadStream *rs);
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int _width, _height;
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RawArchive *_skf;
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Std::vector<SKFEvent *> _events;
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unsigned int _curFrame, _curObject;
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unsigned int _curAction;
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unsigned int _curEvent;
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bool _playing;
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unsigned int _lastUpdate;
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unsigned int _timer;
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unsigned int _frameRate;
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uint8 _fadeColour, _fadeLevel;
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RenderSurface *_buffer;
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Palette _palette;
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RenderedText *_subs;
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int _subtitleY;
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bool _introMusicHack;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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